Hi,
the LFS 3D engine is nothing spectacular even its serve its purpose(I dont mean it like offence but real fact) but I still would like to know from Scawen a bit inside around which DirectX version the 3D core is built and what other part sDirectX extension/features it use or any other details he would like to tell us.
It would be really nice to get some real inside a bit...
I was hoping to get some "future" plans if the 3D engine will going be rewritten but with current kind of feedback we get I think its kind of utopia....anyway. There is nothing to loose by asking.
the LFS 3D engine is nothing spectacular even its serve its purpose(I dont mean it like offence but real fact) but I still would like to know from Scawen a bit inside around which DirectX version the 3D core is built and what other part sDirectX extension/features it use or any other details he would like to tell us.
It would be really nice to get some real inside a bit...
I was hoping to get some "future" plans if the 3D engine will going be rewritten but with current kind of feedback we get I think its kind of utopia....anyway. There is nothing to loose by asking.