...if it's possible, that is.
We all have to deal with the very common first turn crashes and ever present wreckers in servers all over the place. And we've all been trying to figure out a use for the credits. What if we could have something about like this:
In real life, cars costs money, and to take it to the track costs money and if you wreck it it costs money. Even if it's not your fault. What if it costs credit not just to buy (unlock) a car, but also to race it and repair it. And if you haven't got enough credits to repair it, it stays broken. If you don't have enough credits you can't enter the track.
You earn credits every time you finish a race, not just for the top three positions. The further up the field you finish, the more credits you get naturally, but if you finish last, you should still get "the entry fee" back.
Now, I realize this would mean the credits system would have to be locked away somewhere so it's unhackable. It also means that one car type (for example the UF1000) and one track (perhaps Aston Cadet) would always have to be open, credit's or no credits. This, so you have the chance to gain credit's to buy (unlock) faster cars and pay "entry fee's" to other tracks.
Can this be done? In my world, it would do a lot more to prevent first turn crashes and it would probably keep the wreckers far away. Much more efficient than a 60 second wait for a restart of race, witch naturally is going to be a wreck fest all over again.
Now, you say, "But I'm not going to finish in the top three ever cause I'm not as fast as those petrol heads that spend 8 hours a day on Aston National".
You don't have to be fast. I'm not fast and I very often end up in the top five, and often enough I get a top three, with my fair share of wins and seconds. Just by staying out of trouble.
Here is a link to a replay from a race earlier today.
http://www.scoreracing.de/lfs/ ... /AS Nat last to third.mpr
If you like you can keep an eye on the last car starting. After one lap, I'm in the top five. One lap later I'm fourth and I finish third. Not by being fast, (my best was a 1:46,60 I think). Just but keeping away from trouble. Fast has nothing to do with it.
Please excuse any and all misspellings and any bad english!
We all have to deal with the very common first turn crashes and ever present wreckers in servers all over the place. And we've all been trying to figure out a use for the credits. What if we could have something about like this:
In real life, cars costs money, and to take it to the track costs money and if you wreck it it costs money. Even if it's not your fault. What if it costs credit not just to buy (unlock) a car, but also to race it and repair it. And if you haven't got enough credits to repair it, it stays broken. If you don't have enough credits you can't enter the track.
You earn credits every time you finish a race, not just for the top three positions. The further up the field you finish, the more credits you get naturally, but if you finish last, you should still get "the entry fee" back.
Now, I realize this would mean the credits system would have to be locked away somewhere so it's unhackable. It also means that one car type (for example the UF1000) and one track (perhaps Aston Cadet) would always have to be open, credit's or no credits. This, so you have the chance to gain credit's to buy (unlock) faster cars and pay "entry fee's" to other tracks.
Can this be done? In my world, it would do a lot more to prevent first turn crashes and it would probably keep the wreckers far away. Much more efficient than a 60 second wait for a restart of race, witch naturally is going to be a wreck fest all over again.
Now, you say, "But I'm not going to finish in the top three ever cause I'm not as fast as those petrol heads that spend 8 hours a day on Aston National".
You don't have to be fast. I'm not fast and I very often end up in the top five, and often enough I get a top three, with my fair share of wins and seconds. Just by staying out of trouble.
Here is a link to a replay from a race earlier today.
http://www.scoreracing.de/lfs/ ... /AS Nat last to third.mpr
If you like you can keep an eye on the last car starting. After one lap, I'm in the top five. One lap later I'm fourth and I finish third. Not by being fast, (my best was a 1:46,60 I think). Just but keeping away from trouble. Fast has nothing to do with it.
Please excuse any and all misspellings and any bad english!