Actually that makes iRacing better imho. The point of racing sims is to emulate reality as much as possible. I'm sure drivers in real life have this exact same fear, and the fact that I'm constantly sweating like hell in EVERY SINGLE race makes me feel more like a real life driver. A driver in real life who constantly goes off track (even without spinning out) is seen as a driver who doesn't know his limits and thus not a very good race car driver.
Good iRacers emulate good real life race car drivers. They are comfortable to go at the limit and will rarely go beyond it and there's actual real consequences for going beyond your limit. What happens if someone decides to cut the chicane or grass just to keep his position in LFS? I respect iRacers for being THAT close to the edge constantly and yet still remain cool, controlled, and fast.
If you can't get to your limit or go slightly over the limit and yet still maintain a 0 incident race, then you aren't that great of a racer Hey, dont get mad. I'm not saying I'm better. In fact, I'm the first to admit that I dont have this kind of comfort in iRacing. Chalk it up to talent or practice or a combination of both. Point is, I'm (and apparently you as well) not that good of a racer and in iRacing it REALLY shows when someone is mediocre.
Is this rookie experience? Cause i have the exact opposite experience with C and up. Complaining that the racing sucks in iRacing purely based on the rookie experience is like complaining that the racing sucks in LFS purely based on the demo server experience.
Again, I love iRacing, but I also do agree that it's too expensive. That's why I'm in Netkar Pro as well and I jump between the two sims
Let me say, I've quit iRacing after some time. Lots wrong - very uninvolving experience, graphics look like kids TV and sound worse. Basically bored. Anything's more immersive.
But some of the comments here are stupid. I was doing very well in Div1 SRF races a while back using right foot braking. If you're losing it without throttle - which is all but impossible (throttle braking) anyway now without a clutch button, then your brake bias is silly rearward... or you can't drive.
The transmission model is however now rubbish imo - doesn't work without ffb controllers that haven't been invented yet so that's an annoyance having to do things with wrong bad/timing to insure shifts.
SafetyRating is annoying. Some think of it as like money i.e. you get rear ended and you still have to pay the bills in RL. Trouble is, other than for really deliberate psycho behaviour that can be successfully protested to Mr Nim, there's no other real sanction for the offenders. And it doesn't deter adequately.
But again, if you're losing licences over it and can't race a car, then you're part of the problem IMO because lots manage to keep the highest possible safety rating at the highest license (which is harder) and still race a lot.
I'd say I'm waiting for rFactor2. Probably to be disappointed. Dabbling with NetKar2 - which btw, quite a few iRacers think has a better tyre model than iRacing. Dave K's due to release a new physically based model soon though. But LFS seems a lost cause to me due lack of content updates with for no reason and there's plenty of the fastest LFS'ers at iRacing now. (Thought I'd put that in so it didn't get deleted for being OT in the vent thread.)