Hi, I'm looking forward to make this skin a BMW 320i art car - Roy Lichtenstein 1977 but I would like some advice on how to draw all those lines and circles in PS, I would like to draw it as vector graphics so it can be scaled if needed. Or some other graphic program if PS is not the right one.
Found some stretching template so I might now how to deform the circles for each part of car but don't know how to draw vectors.
Would be nice to have groups of the dots for each part of car, hope that's possible as layers are in bitmap graphics.
Also if it would be possible to generate the dots and use masks to show them only on the right places, please share how to do that.
I got tons of pictures from all angles except top and bottom, so if somebody has some really good ones please share too.
I know it's probably quite stupid question for people who use PS a lot than please redirect me to some tutorial, guide or something on the net.
Thanks
Found some stretching template so I might now how to deform the circles for each part of car but don't know how to draw vectors.
Would be nice to have groups of the dots for each part of car, hope that's possible as layers are in bitmap graphics.
Also if it would be possible to generate the dots and use masks to show them only on the right places, please share how to do that.
I got tons of pictures from all angles except top and bottom, so if somebody has some really good ones please share too.
I know it's probably quite stupid question for people who use PS a lot than please redirect me to some tutorial, guide or something on the net.
Thanks