i wouldn't be surprised to see wyatt land this, there's a bit more preasure than normal, apart from the prize, with it being at an event the traveling, real spectators etc and his real world experience could make the difference.
i just hope they put on a good show as this could be seen / be covered by a lot of people that normally wouldn't look at iracing.
If it's really as good as they're saying it is, then it will do away with tricks through tyre pressures...
Many things could be prevented by simply having another scrutineering after the race (as it is the norm in real series), as was requested by members for a long time now... Yes, there would be sour faces initially, but in the end I think everybody would agree it's for the better...
One thing that has repeatedly annoyed me with iRacing is the fact that in the event of car contact, whoever is behind seems to always take the blame. Hell, even if the car in front of you spins and you collide when they roll up onto the racing line you seem to take the contact points
You seem to be overlooking the fact that this is NOT real life racing & the programmers are just plain lazy. for instance how hard would it be to add an exception into the code whereby if you hit a car that has spun or lost control in front of you, you dont take an SR hit. The system is only there to protect from wreckers & people who cant drive, so punishing everyone involved in an accident is just another excuse for the unfinished product.
The general trend at iRacing is they have an excuse for everything. If they haven't got one, they will just ignore you.
You're right it's not real life racing, but it does a LOT better job of simulating then LFS or anything else out there. And if you're such a good driver, you should be able to dodge the car spinning ahead. They may have an excuse for everything, but atleast after there excuses something actually gets done.
Deliberate and self-incriminating wreckers may well be dealt with - although I've seen examples where even they've still been around after deliberate wrecking.
But in real life there are stewards to deal with general idiocy whereas there's no way for one Nim Cross to moderate that many racers. The result is that idiots are rear ending people almost every race. It's because 4x is no deterrent to these or any general hot head. But they wouldn't carry on like that in real life.
If you're at the front you're less likely to be taken out than in the middle or rear of the pack. Partly because even idiots don't want to be seen taking out a 'name'. Which suggests that a real disincentive might do something - I don't know, say... a 25x penalty for making contact with someone's rear if it damages them. Or if you punt them off or into a spin, you need to be behind them 10 secs later or get flagged to slow down until you are. Then there'd be no advantage to idiocy.
Looking at some fast drivers' high safety rating is misleading - it's not superior skills so much that avoids trouble as there's not much you can do to avoid being rear ended other than drive off the track. Hell, most of the subscribers don't even know the rules for overtaking. Arguments and comments/interpretations in the forum completely at odds with the SC show this. Yet no corrections are provided by iRacing. So what have iRacing done? A video that no one seems to have bothered to watch.
So sure, if you're losing licenses then that suggests you're not doing all you could to avoid trouble. But it's still bloody annoying if you've found time to practice for a big or championship race and a serial idiot just drives straight up your arse or dives and then claims it was your fault. It's only a game, but this is a considerable waste of time and energy and you can't help thinking iRacing are more interested in getting in as many subscribers without be responsible enough about the quality of the experience.
I've never seen any repairs being done on an engine apart from maybe 24-hour races... And those weren't repairs on overheated/overrevved engines which is the kind we see in iRacing... That's (again) more towards game than sim to me...
Oh, and the engine isn't really stallable (yet) - you can only cut the ignition, else the mandatory anti-stall will save you... They already got some flak for not making it an option or tying it to the auto-clutch...
i was surprised the anti stall was left in, maybe they should leave it there for the rookie cars and then remove it unless the real car has it (williams ?)
Yeah, consensus is that's the base recording they took of the real thing rather than ingame though... Why they would present something that probably has no relevance to the final product, no one knows...
It's amazing how a number of customers who have no more information than the rest of us can post their opinion on something then all of a sudden it becomes FACT!
Yes, I reported the fact that unanimous opinion was that the sample isn't an ingame one... You said it yourself: these are opinions, nowhere did I or anyone else claim the absolute truth... Let's have the freedom to have an opinion, shall we?
It's changed from consensus to unanimous now. Or is it just your opinion that it is unanimous?
I do apologise if I read the below to mean you considered it fact that it was not in game sound. Was you actually questioning the consensus with this statement?
I should also maybe have quoted this (or only quoted this) with my post as it was much closer to stating an opinion as fact than your post.
Don't take what I say to heart though. This is the internet after all and I was purely making a comment about internet forum behaviour.