Well... before Scawen started working on carcass physics, they were close to public release. But now that he started working on carcass physics, they probably aren't quite usable yet to be released for public use. Although it's been 8 months (i think) since he started working on carcass so they should be at least usable.
12 cars on MoE server... ON A RACE DAY! In a series considered the "playground" of the best sim racers! But that's only history now....
I can see all of the people on moe IRC, I don't have to srcoll!!!
Even I could be the 4th fastest on the 24h - though i DO know that I'm not that fast. Just the very bests decided to leave LFS....
I'm a programmer, and I find InSim a very interesting and clever thing. Really well designed interface. However I just became familiar with it. But it's completely meaningless now to start to develop insim programs....
What will come next?????
WAKE UP Devs!!!! ... or something.... ehhhh.... it's too late..... LFS will definitely lose (or have already lost) it's position as the best online racing sim. It will remain a very very very good game, but not more.
Apart from the above I will buy all updates of LFS in the future - if there will be any - because I like it very much. The only thing I don't like is the situation that the best racers (who give motivation, etc.) aren't here anymore.
12 cars in the end (6 GT1, 6 GT2)...a series which is supposed to be the best league in the whole game/simulation.
If I compare this race today with the MoE race right on the same day one year ago (KY2 final race)....that's so sad to see MoE being almost dead.
Just hope there will be many signups for the new IGTC season because GTAL is nearly done for this year and I don't see the point for driving in MoE anymore.,,
added Thu, Dec 24th, 2010 14:00 that's the date, it's the second news post down, the one I am referring to.
And, it's been like I said going on 3 months, should have some kinda progress report once again. At least give a quarterly update.
Oh and for those who are telling me to go play S2 content, been there done that. This is not my first account, i forgot my pw and let the email close on my other one, didnt matter to me tho, was given a voucher from a friend.
I understand that the tyre physics development really hard to code and stuff. But can't they give us at least a new track or a car? Or just a new combo? Or the long promised cockpit updates?
I agree with edge, it's a bit frustrating hearing that there will be a update and then the devs just go silent for 4 months without any reports about progress so that you have no idea if it's ever coming out or not.
Yeah, it's completely up to them if they release any information or not, but interacting with your community is a good thing, especially when there's not much sales going on
Just as a reference, Dave Kaemmer is working on his new tyre model for over a year now... And Dave has a big investor and (thus?) access to extensive testing data, he even had a whole tyre testing facility at his disposal at one time! Scawen has only the data he can find with no investment from the outside and doesn't have a team of engineers to bounce ideas to... Still, both are out "soon"...
Scawen, you may (or not) know that I always understood and defended your position to delay something to make it right... I know from what I gathered about programming and tyre behaviour that you're wrestling with a hugely complex topic... Besides you, there are only 3 people in the whole world (one fourth retired) that have enough knowledge of both to be able to create a good racing simulator, so that speaks volume of the task you're working on...
That said, you get to say this only once:
It seems that you have fallen into the same trap again... We all - well, at least most of us - can understand that a plan changes or that an obstacle proves harder to tackle than it looks initially, but you're making the same mistake again... Once is human, twice in a row - doesn't reflect that favourably...
Nice to pop in and see people are still telling Scawen and co how to do their job from the comfort of their armchair.
i'd love for once to see any of you lot get anywhere near close to the quality of LFS because talk is veerrryyy cheap. All talk... and it's really ALL talk... and no action...!!
Very few people take the risk to dedicate themselves to a project like this, and we're lucky enough to be invited onto the ride. How any of you can start telling the devs they are doing something 'wrong' is hilarious because it shows a totally lack of understanding of how projects like LFS work. But 'society' is full of this type of character.
Just incase Scawen does read this... keep up the good work man!
They would have had all the money in the world if they had licensed out their game engine, i know for a fact MANY companies tried licensing it (big companies, with big capital obviously) and he blatantly refused all inquiries. Imagine what LFS would be today if he had decided to license it out... complete! why? easy, he cant procrastinate, right now he can procrastinate for as long as he wants, with only the clients moaning, but if it where to be a big company asking for certain features he had promised for licensing he would be under a deadline, which would mean no time to remodel the kitchen, or basement, or procrastinate. Its human nature to take the path of least resistance, in this case the path is no obligation to anyone.
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(hp999)
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by hp999 : Felt like it would start a flame war. Meh.