Scawen, add a path (figure 4) on autocross tracks. Car LX6, FZ5, RAC. And I would like to see is not smooth tires with texture and relief tires (with cavities on the patterns of tires) with texture mapping.
I feel a little late to the party! Thank you for this, FPS improvements will be a help on my wheezing, steaming laptop. And the barriers - my god! Brilliant!
Well we already choose the width for checkpoints, would doing the same for barriers (but length) be that much harder to code?
As long as you have a texture like this on the barrier, the length wouldn't really matter for visual purposes. Of course I don't know how Scawen has all of this coded so it could be much harder than what I am thinking.
As for the patch itself. I'm a layout guy, so this is probably the best patch I have seen since 05.
Dear Scawen
Can you make shadows darker under the car? I think this is the easiest way to add visual realism. seems it is not difficult to put a dark texture just below the car and the wheels, look what I mean ..
would be even better if this shadow was in DDS and it was possible to configure its brightness
Collision with immovable improved, and a small area touch up is not so difficult, if things in the code. On this site all the rally cars hanging in the air.