You are correct, but you have to admit, Oil spillages would be awesome, although considering it happens quite rarely, to implement it into the game when a driver may never experience or see it wouldn't really be worth making, unless it didn't take much time at all to implement.
OMG guys u're pain! The Vid with the Scirocco is a FXO Mod. Look at the rims, they are form the FXO. One more thing: Ever thought about Modding the XRG? Scirocco mod exchanging with xrg+rims manager+tweak(moving rear and front tires with tweak). Thats a solution. Don't care about if he is a Beta Tester or not you're just spamming the whole thread about ONE GUY! fgs
@Scawen ? Can i have answer - When now you will not fly anymore, if you touch barriers (some objects), so when you reset your car, and you will be ''insidebarrier'' and u move, so u will fly again ? Or now you will add something, so that when you use Reset, so u can not be ''reset in to barrier'' ? Thank you for answer - Have a nice day
I will admit they would be an excellent addition to be in game. I can understand the appeal for league racers even though I don't really participate in leagues myself.
I just want the new tires physics for the moment though, he he ! Even though I'm very excited by the new patch release which is going to give me something to chew on while I wait. I'm especially excited by trying the new triple hairpin on FE green/black this will provide ! (and the 800 objets layout which can allow for nice tracks).
I am attracted to the LFS hotlap and lfsworld where you can download them and see how much I lag behind the wr and how many points I raised my country.
Highly unrealistic, tires should stay with the car these days. There have been changes to the chassis so they can prevent this as much as possible (its very dangerous).
Scawen, when you mentioned that you fixed a bug when multiple players were connecting, do you mean that the Player has no car? Also is it possible so when someone connects or when he is about to time out, we can still pit/spec/change options?
One thing that you could maybe fix is the way the chaulk objects flicker in certain camera angles. I don't know what's causing it but maybe moving the objects up slightly in the air would fix it?
Yeah I would like to know what exactly causes this issue.
You can't see what the heck you are doing because the lines won't appear. You have to move around and hope you can "guess" where to put the lines correctly. But once you are driving on it you can see the lines just fine. It doesn't really make much sense.
Attached 3 pictures to help describe the issue.
Pic1: Notice the missing bit of the texture.
Pic2: Same line of chalk, different angle. Now works?
Pic3: Seems to be something with how the tracks are made? I'm not sure myself, but it is a pretty clear cut at a certain spot.
One more shoutout to Scawen to give host/server admins the possibility to limit the amount of gas and/or the type of tyres to use. This would spice up the possibilities in terms of increasing the strategy factor in races.