I just would like to see something like draw distances implemented, as it would restore some FPS to my client and help everyone in general. It can be done, the path files would just have to be added so that only some parts (depending on where the client's view is) is rendered, not the whole track as it is right now.
lets go fishing and i have bug from so when you drive some of walls they flip you around like red barriers used to.
edit: oops someone already reported about that