i would like to see a revlimiter break. you know like if you sit there doin a first gear burnout for a long thin bouncing of the revlimiter that it should break and cause a higher amount of engine damage.
Rev Limiter breaking? Why would it break? It's not a mechanical thing, but an electronic thing, and assuming the rev limiter working doesn't make the electronics overheat (it wouldn't) then it won't break.
Of course, the engine should gain damage from sitting on the rev limiter with no load (like on the grid), but the rev limiter itself won't break.
Next you'll be wanting coil packs to give up randomly, and wheel bearings to get noisy if you steer too much.
Some degrees of mechanical failure are a must in S3 (hopefully) depending on how hard you're pushing the car. Give those K-ring FO8 merchants something to ponder over as they complete entire races without their foot easing from the pedal......
well the fuse to it could blow and cause it to stop working im not sure how that works but ive heard of it happening and i just thought it would throw it up in the air. and yeah bad wheel bearings and coil packs dieing would be cool.
Rev limiter can break sometimes, that is true. But it got nothing to do with of how much you push your car. The fuse could blow? The fuses are usually used to protect the wirings. If some electronic component breaks and shortcuts the circuit, fuses prevent wires from setting up on fire. When do rev limiters break? When there is a factory flaw in some component of it. Which is _VERY_ rare in thinks like racing car when high quality comps are used. It can also break in very high impact, but it doesn't matter anymore, coz impact have to be high enough to break the entire car. Maybe it can even break on very long lasting high power vibration. But again, i think something else will break before it.
What comes to whell bearings breaking, it got nothing to do with steering either. It's more like a mistake in the pits, or again, factory flaw.
What comes to F1's breaking all the time.. mechanicals are pushing the every bit of the car to it's limits. And sometimes they push it too much. Sometimes they cut too much metal off the cardan axel and it will break. To simulate that in the LFS, you should be able to cut and turn every part in the car freely. Then physics engine should know the accurate properties of each metal compound used, how strain and temperature affects to them, etc.. And then engine should simulate the whole car in molecule level. And that would be impossible to simulate, in real-time at least.
I think rev limiters breaking is a bad idea, as they hadly ever do it.
What some cars do, is if your thrashing your car way to much, they sometimes kick it out of gear insted of limiting the revs (found this on my friends Alfa 156 2.0).
Rev limiters are known to malfunction from time to time but it's extremely rare these days and normally down to the guy holding the laptop between sessions.