I haven't noticed anymore freezing when racers are leaving the pits, so that seems to be fixed in these latest patches.
But the game freezes for a cupple of seconds if someone are kicked from the server (atleast for bad names on Airio-powered servers).
Already done this, admittedly probably not had chance to respond yet but i've been wanting to watch a replay since last night and i've not been able to.
For information only:
Frame rate from z28 to z30/32 improved impressively on my system.
The improvement is consistent over the tracks / situations, around 15-20%.
However full grid on custom tracks takes a high toll - I only get 30ish FPS upon race starts
Laptop with XP3, decent CPU, Nvidia quadro FX770M (512)
Now we are talking about this, I would like to suggest one very very easy thing..
We have an option to set wind, intensity. But the directionis totally random.
As League Admin, we can´t create races with wind active, because everytime the race starts again, the direction changes.. And all your training and car set up go to trash..
So I think It would be very useful and easy to implement a comand like:
/w_direction [0-360º]
If /w_direction isn´t set up, w_direction would be random as it was until now.
I hope to get a answer from Scawen to this since I think that is very useful and easy to implement.
Thanks in advance.
PS. In topic, I don´t see what´s the problem about using the actual /weather comand.. Just, save reloading the track twice.. But no more..
Edit: I forgot, /w_force would be useful too, but no so necesary as /w_direction
Well, today during the F1 race, the comentators said that the wind were blowing in the same direction during the full weekend in Turkey, so...yes, like in real life
So once F1 does Friday practice at a track, the wind doesn't change at all from that point through the weekend?
Erm no, I highly doubt the wind didn't change at all, just look at the more open tracks like Silverstone, it can change direction over a day let alone a weekend...
I agree with that, as then it's used the sync the servers. Although the first thing I would do after this was released is make a mod to ensure that the wind is at my back when I'm using the accelerator, and to over my front when I'm breaking.
Yes, the reason why I´m suggesting about this, it´s for league use. I would like to have the same weather conditions in our 4 servers. At the moment, as LFS don´t allow us to have same wind conditions, so we have all our races without wind.
You can´t compare that. In lfs, you start a race, and it gives 5km/h and 80º direction. Ok.
If you restart again 10 second after that, and it gives totally different wind parameters..
That command just would work for next race. Or in entry screen, just like weather command do. That would solve the possible hack without any kind of problem.
I think the real problem with minor changes in the wind ruining your race is that you drive too close to the limits of the car. I personally can't wait for dynamic weather and track conditions as that will force you to leave a margin of error.
The league part is totally valid though. Maybe ad a setting to group servers under same weather rotation.
It appears it was a broken update. I updated z31 to z32, and although it looked correct, I ran into problems while bug hunting. A fresh install of z28 and updating to z32 fixed the problem.
I'm posting this feedback so that it might be considered should any one else run into similar problems in future.