Ok, Im having some sort of issue, Ive unpacked the Z28 to Z34 files properly but everytime I try to connect to the Master Server, specifically when Im trying to go online or unlock my S2 account, it will not connect and foces me back to the main screen after sending me a an "Error cannot conect to master server" message.
I was just playing LFS online on Z28 2 minutes before I unpacked the files, any idea what I did wrong?
I would suggest trying again after a few minutes, and seeing if your firewall isn't blocking LFS, or any of its vital ports(anyone has to correct me, in case LFS doesn't have any "vital ports"). Could also be your router. Maybe you need to forward the needed("vital") ports on it, or see if the firewall on it too, is not blocking anything. Or even both.
E: Also, forgot to add that the master server is up. As I was able to connect to a server just at the time of writing this post.
Did you reinstall your s2? You have to re-enter your username and password... For me it seems like you try going to the S2 server, but you haven't unlocked your s2.
No, its does it when Im unlocking my S2 license. My firewall was turned off when I went to go online, and nothing has changed over the day...still says it cant connect to Master Server.
Scawen, one more small but useful request if possible. Being involved in an upshift debate in the hotlapping spinoff thread a problem that I noticed a long time ago has resurfaced. There is no way to export a .raf file on the dragstrip since you can only export your 2nd lap with the current system. Is there an easy way to fix the ability to export a starting lap of any race (but especially drag strip races since there you can't do really do a 2 lap race anyway)?
Pretty please.
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(Flame CZE)
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by Victor : no longer needed after other post was deleted
Hey guys. I have same problem like JUKADU says :"I had to activate the game again missing an activation. Now I have one free activation." What i need to do? i need pay more money ? Or when i get activation back??? It breake my heart...
Hello, devs! I want to request some new "addon" for the dedicated hosts, especially for the guests and admins in it. So this is my question: Is it possible to allow that guests and admins can choose layout on the dedi server, not only the host? Because it is really embarrassing to ask the host every time, to change the layout for you. I hope you understand me.
Search for "Autocross layout commands" in docs\Commands.txt
You will need /axlist and /axload
That is not a bug, it has always been that way. The way you suggest would be sort of nice but wouldn't work in all cases.
- Reversed tracks may have the finish line in a different place, but use the same nodes.
- Drag strip... it just wouldn't work at all for non-looped tracks, whose path must run from zero to X and the start and finish (which are different) must be in there somewhere.
But we do have separate pth-files for reversed configs, so, where's the point?
(This isn't meant to sound as rude as it does; I'm just curious!)
Yeah, that might be right, but nevertheless, the effect at Dragstrip is: Being on the same lap (which is obviously always true on the drag) you can always say who is in front of the other, simply by comparing nodenumbers (as they go from 0 to x).
This is not true for the other tracks, where finishline is quite in the middle of nowhere. While it might not be a great deal to consider the corresponding nodenumber, it still is a calculation worth eliminating.
Thus (as I understand it, which might be totally dumb) it might even be enough to make 0 the first node of a lap and finishline the last (or one in the middle as for dragstrip/unlooped tracks), not?
Remember, LFS came before InSim. LFS paths are created as a looped path with an arbitrary start and end point. This path contains lighting info, echo info, visible objects info and so on. These are generated in one direction only and they are flipped for the reverse path. Eric might change the position of the finish line and there is no need to regenerate the path. There is absolutely no need for the finish line to be at node zero, and I can't write the code to assume that in a general case, so there has never been a need to rearrange the paths to align with the finish line, and move all the data around between nodes when the path is flipped. The work involved for that would be quite tremendous and have bug potential, when all you need to do is subtract the finish line from your car's path node, if you want to find its position relative to the finish line.
Whoohoo, we have stuff, the boss doesn't :bananalla
No, seriously, I was thinking, as you ship those (inside smx-folder), you were also using them ...
Actually we don't know, what is influenced by those numbers and what is not, that's why we ask. Seems it is more complex than we imagined, so nevermind
Good news and sound thinking, Scawen. It's certainly too "late" in the patch's work schedule to revise that feature, it's better to go forward with what your team already has, be done with it and think about what to do next...afterwards.
Yes, it's quite confusing - in smx folder, there are all configs (also with reversed) and in pth folder, there are only S2 tracks without reversed configs
Would it be possible to have click and drag select? Like.. Say there's a random pile of cones in the middle of your track you just drag box over them to select sort of thing..
Not for this patch. Although your suggestion is good and on-topic, I could go on for months and months like that. But now I am just finishing what I have to, to release the patch.
Just so you know - the pth files in the smx folder are complete main path files (without any extra data) included for the track selection screen, and also for programmers to use. The pth files in the pth folder are just pit lane paths for the AI to enter and exit the pit lane. When that part of the AI was updated, all tracks needed to be updated with pit lane paths. To keep the download smaller we just saved the pit lane paths for the tracks which were not being updated in any other way. But as they are for LFS's internal use, only one direction is needed.