Yep, its a little bit like autosculpt, but allows a little more freedom
To get a bit more technical, the NFS system is based on morph targets (basically a slider going from "be this shape" to "be this other shape"),
where as our system is based on skinning, which is basically a bunch of handles you can move around that moves and deforms parts of the car.
This lets you do a few more interesting things, changing the shape of the car a bit more - its not perfect but it works OK and we're working on improving it.