Well said and to be honest, I was thinking the same seeing question after question answered by you. The best way to learn this (but it goes for everything) is by doing it yourself, making mistakes, crying over it, start again and then slowly you'll get the hang of it, only to discover what a great environment Gai-Luron created for us (and Kravy too with his patches).
And as a follow up - if you were to show us some code to show what you were doing but couldn't get to work, people would be willing to show you where you're going wrong.
If you think we're being a bit hard on you, then look at other parts of the forum. For most of your questions you would have got 1 of the following 3 answers.
If exchanging -2 disappear and only if the Appears -3 or -4 is the same.
+4 If it moves immediately disappears.
If you are replacing Their 10 to the Same effect as with -1.
Maybe instead of langEngine should be used strFormat?
Kaip jau sakiau anksčiau, jums tikrai reikia sužinoti, kaip padaryti paprastas mygtukai pirma prieš pradėdami galvoti apie StrFormat pertvarkos, ypač vis tiek galite naudoti kalbos failus, nepriklausomai nuo formato tipo jūs naudojate.
Hi,
You can show the current speed for a player when he/she passing a point on the track. (start/finish line or sp1/sp2/sp3 or a point like a speed trap)
You cant show the current speed all the time in lapper for all the players.
Why should you do that anyway? every car have a speedo meter in lfs.
So that on the C# indicates the speed directly.
Why is it that the LFS Lapper impossible?
And it is well done for one reason.
How does the COP to see if the players are above and start capturing.
Because it is very awkward to write !clock and UserName.
In real life, a cop might be close to a point where speed zone changes from one value to lower value. In some places, electronic signs measure your cars speed as it goes past camera, and displays it. If someone still stays at same speed (doesn't slow down), cop chases.
In Lapper, choose a node or zone (or number of zones)
when car passes that point, then get lapper via GLOBAL button to show speed of driver at that point
If speed is higher than allowed speed get lapper via global button to advise driver is speeding
If COP is able to see speeding driver, then COP chases driver (or not)
If you make button(s) time sensitive, then if not chased while buttons appeared, then you don't get penalty.
I use MS Word (sometimes Visio, sometimes Paint), then print them off. Depending on how intricate I want to make it, I sometimes scan stuff in, or download stuff from the internet.
If I want coloured licence, I copy document onto my pen drive, and use the colour printer at work (and hope I don't get caught!). If it's just b&W, I print it at home.
Last one I made was for my dog. Looks like a British Kennel license, but it's just a fake one. The dog's happy though, as she hasn't seen a real one to compare it to. I'm not intending to show it to anyone to try pass her off a thoroughbred breed, so I think it's ok.
It would be better to show all the players are within 200 meters.
And as it exceeds the speed zone in which it is its speed changes to red and then you start to catch and when it stops press caught and said, fine, and if it starts if it does not pay the fine.
The last sentence of the causes of errors.
If he stops and pays the fine to run it.
If you refuse to pay a fine if he take away the money and punish.
And yet I would like to ask why the COP, anyone can wear and activated?
There should be a list that includes a consumer would only be activated.
No I'm talking about lfs licenses. Like a when I got a 20 license and 10k $ when I can buy xrg or when I got 1000 license and 100k $ when I buy fxr, understand?
Sub OnConnectClose( $KeyFlags,$id ) closePrivButton("welc&pos&clos&ref"); IF ( $enable_pitboard == "true" ) THEN OnConnectClose_Pitboard(); ENDIF EndSub