Fortunately they didn't change the structure between titles significantly, that obviously made it a lot easier.
Still need to figure out what the remaining data is, or rather, how to interpret it. I'm fairly certain the first 6 (in the unknown slice) are roll, pitch and yaw, but I don't quite know how to interpret them. The last 8 (again, unknown slice) appear to be per-wheel / per-corner data, what exactly remains unknown.
I don't actually own a motion simulator and might lack the experience to recognise the type of information based on patterns or range.
The principle, that is, the way the communication happens, is still the same, the datagram just looks a bit different. It might not be directly InSim / OutSim related, but Alex might still be interested.
That shouldn't be difficult, seeing as all of Alex's InSim related projects are, to my knowledge, open source and released under licences that permit derivative work.
http://www.lfs.net/?page=commercial_use