LiveForSpeed Friend List Status
Program:http://img339.imageshack.us/img339/7276/lfls.png
InSim:http://img7.imageshack.us/img7/7959/lflsinsim.png
Program:http://img339.imageshack.us/img339/7276/lfls.png
InSim:http://img7.imageshack.us/img7/7959/lflsinsim.png
-Usage
Its a program that you can add friends and check their status (online/offline)
-Why use this instead of lfsworld?
There is no need to minimize LFS and you can see who is online using the InSim by typing, '/o friends'. Well if you already use lfsworld to manage your friends I am sure you won't use this one unless you use InSim. But in case you don't want to have an browser and just a program for your friends, this one will do its job!
-Advantages/Disadvantages
You can view the status of your friends while playing. You can have multiple friends in the list and easily add/remove by just editing friends.ini The high disadvantage is that it refreshes each friend by 5 seconds. This means that if you have 10 friends, it will take you 10*5(50) seconds to update their status. BUT! If you are a premium at LFSWorld you can change the delay at settings.ini (Minimum is 5 for non premium users)
-Installation
Make sure you have netFramework 4.0
Make sure you edit settings.ini to match your settings and insim.ini in case you want to use InSim.
-Files
settings.ini includes information about your ident-key, delay (description at Advantages/Disadvantages) and the option to enable insim support.
friends.ini has all the friends (each username in a new line). Full package already includes a preview.
Since v3 there is now a new file called insim.ini This file includes the info that is needed to connect with LFS (IP, Port, AdminPW)
-Changelog
v1 Initial Release (14th July 2011)
v2 (18th July 2011)
-Removed ^ colour codes. Now you can read the server clearly
-Fixed a bug with sending faster requests to LfsWorld poping up message 'Problem with your connection'
-Added 'PopStatusMessages' at settings.ini There are 3 modes now. 0=Disabled, 1=Connect only, 2=Connect/Disconnect
-Made it so when a player has changed server while was already connected print the right message
v3 (20th July 2011)
-Fixed a bug when you had no internet connection it was spamming with errors each -delay- seconds
-Added insim support. Change 'UseInSim' to 'true' and change the settings at insim.ini
v3_1 (21st July 2011)
-Fixed a bug that command /o friends wasn't working while playing online but only at Singleplayer
-Added OffsetX and OffsetY at the insim.ini to change the coordinates of the buttons.
v4 (22nd July 2011)
-Added in-game offset command. Use /o offset
-Added Join button when clicking at any online friend from the program.
-Fixed minor grammar mistakes at files
-Improved messages while poping up errors
-Added readme. Run readme.htm
v4_1 (23rd July 2011)
-Improved code of saving Offset in-game
-Split join messages. Username is now online at(1st) + Servername(2nd)
-Added duration of the session. Counting even hours!
v4_2 (23rd July 2011)
-Fixed a bug with some servers containing special characters
-Colourful server name while clicking an online friends in-game using /o friends(it was just yellow before)
-'Time since join' added while clicking at online friends(both program and in-game through /o friends)
v4_2_1 (23rd July 2011)
-Finally really fixed problem with some characters(Work in progress with special symbols)
[b]v4_2_2 (11st August 2012)
-Deleted User and Pass support as its not working anymore anyway
-REALLY now fixed characters(there are still some not working, but most are fine!)[/b]
-Download Links
Latest version v4_2_2 http://www.mediafire.com/?590b9bvfsotm88h
This program doesn't require a setup, it is portable, but it does require internet connection of course.