Dear Scawen,
For the probably first time ever, I have to hand it to you.. massive respect for not cracking under hater's pressure and releasing the tire model before you feel it's ready.
As you might know, iRacing 2.0 came out officially and I've been able to try their "updates". My opinion of iRacing has always been that it's too expensive (for what it offers, I'd gladly pay for everything if LFS physics model was behind it), too restrictive as far as what you can drive and when, too restrictive as far as their safety rating system goes, generally too SHITTY as far as their physics goes etc. But even I found myself thinking "ok, maybe they'll finally fix the tires and subsequently the rest of the physics" (because if they fixed the tires they'd see their physics model is so shit and they'd have to fix that too) and finally maybe it could get me to start driving the damn thing while I wait for LFS updates..
Glad to report they failed completely. The "new" tire model is almost exactly like the old one, with an added bonus of actually being slightly worse.
The LMP2 car behaves nothing like one would guess it should. It understeers into every fast turn, it suddenly oversteers out of any slow turn, the autoclutch control while starting is just as bad as every other iRacing car with almost no wheelspin possible if u slam on the throttle at idle and then you can't even save the oversteer if you give it some revs before shifting to 1st gear.. even if u completely let go of the throttle and keep the wheel straight.
The Ford GT has some HARD nascar tires with MINIMUM pressure of 2.4 bar that have NO GRIP at all, pressure raise with temp is non existent, wear also, they work best at 130°C. It's basically just a tank that looks like a Ford GT..
Plus, the added bonus of their whole community being split between the guys who actually do some road racing and drove good simulations like LFS and the NASCAR/oval only drivers. The first group is actually beginning to question the product and the people behind if if they released this kind of an update and dared to called it THE NEXT REVOLUTION IN ONLINE RACING, while the ladder doesn't even seem to recognize that anything is wrong and they keep saying everything is great and that it's the best experience ever plus patting themselves and the devs on the back for a great job.
Literally, how could you not notice the car is 10 seconds off from real life race pace and on completely wrong tires? Is the whole development team a cluster of vegetables? What about the beta testers? Wow.
So, when I received a notification email from iRacing today notifying me of their official 2.0 status and a myriad of their great updates I replied back:
"You should be ashamed of yourselves. Especially you Kraemmer. Revolution.. as if."
In spite of some of it's flaws, I believe in LFS as a product now more than ever before. Keep up the slow and good work.
For the probably first time ever, I have to hand it to you.. massive respect for not cracking under hater's pressure and releasing the tire model before you feel it's ready.
As you might know, iRacing 2.0 came out officially and I've been able to try their "updates". My opinion of iRacing has always been that it's too expensive (for what it offers, I'd gladly pay for everything if LFS physics model was behind it), too restrictive as far as what you can drive and when, too restrictive as far as their safety rating system goes, generally too SHITTY as far as their physics goes etc. But even I found myself thinking "ok, maybe they'll finally fix the tires and subsequently the rest of the physics" (because if they fixed the tires they'd see their physics model is so shit and they'd have to fix that too) and finally maybe it could get me to start driving the damn thing while I wait for LFS updates..
Glad to report they failed completely. The "new" tire model is almost exactly like the old one, with an added bonus of actually being slightly worse.
The LMP2 car behaves nothing like one would guess it should. It understeers into every fast turn, it suddenly oversteers out of any slow turn, the autoclutch control while starting is just as bad as every other iRacing car with almost no wheelspin possible if u slam on the throttle at idle and then you can't even save the oversteer if you give it some revs before shifting to 1st gear.. even if u completely let go of the throttle and keep the wheel straight.
The Ford GT has some HARD nascar tires with MINIMUM pressure of 2.4 bar that have NO GRIP at all, pressure raise with temp is non existent, wear also, they work best at 130°C. It's basically just a tank that looks like a Ford GT..
Plus, the added bonus of their whole community being split between the guys who actually do some road racing and drove good simulations like LFS and the NASCAR/oval only drivers. The first group is actually beginning to question the product and the people behind if if they released this kind of an update and dared to called it THE NEXT REVOLUTION IN ONLINE RACING, while the ladder doesn't even seem to recognize that anything is wrong and they keep saying everything is great and that it's the best experience ever plus patting themselves and the devs on the back for a great job.
Literally, how could you not notice the car is 10 seconds off from real life race pace and on completely wrong tires? Is the whole development team a cluster of vegetables? What about the beta testers? Wow.
So, when I received a notification email from iRacing today notifying me of their official 2.0 status and a myriad of their great updates I replied back:
"You should be ashamed of yourselves. Especially you Kraemmer. Revolution.. as if."
In spite of some of it's flaws, I believe in LFS as a product now more than ever before. Keep up the slow and good work.