:ices_rofl
A game is a game, the people that belives they can race a race car just from driving a computer game has some serious issues IMO
Of course it can help, I don't argue on that, but the sensation / feelings of driving in real life cannot be compared to a computer game.
ffs if u want Nurburgring, go play any other game. rFactor/GTR/GT Legends/GT5. All games have it! Why do u want it in LFS? Take something more difficult like up/downhill tracks or chit.
Because all the ga... pardon me - racing softwares you listed are not proper sims?
Do you know any actual road course still in activity, more challenging that the Ring? (Isle of Man TT doesn't count, since it doesn't host any car race AFAIK)
Hillclimbs don't really count as road course. I see where you're coming from(the good old touge track, almost as much suggested as the Ring here), but this would never be any popular for online racing, since you wouldn't be able to go more than one at a time.
Nothing special; simply a personal preference since the time I raced there on Mercedes Benz World Racing.
Can't argue with the serious issue thing, but LFS' got that bit of extra feeling about it; A bit too much to be simply be classes as a regular "game". But yes, at the end of the day you're still sitting behind a screen...
Been there, done that! We're sticking with LFS - all those titles you mentioned get old after a few weeks (even with all those track and all those cars); but its still thrilling to race a XFG at BL1 even after 1000 odd laps. I don't see it happening, but it would be great to have it in LFS. Personaly, wouldn't you like to drift around there in a XRT?
Well... we have autocross-servers which have one-person-at-a-time racing (currently Sin'rs (Top Gear)) . Over the last year there were couple of "hill climb" servers (FE, KY, AU4) that were populated. So there is a demand (albeit slight) for this type of track. Then there are the drifters and the cruisers... But then again, as you said, this is not a new suggestion either and have been suggested often...
And from the EU Cruise thread;
Any idea when this was put up (was it by the devs?)? Was the poll publicised anywhere or any "official" links leading to it? I haven't come across until now and yet close to 1000 people have voted (and it closes in a couple of weeks).
Well.. All we want is something different than those circuits. We need something difficult. As i said Up/downhills, touge tracks. Something that is tricky, which makes fun. Close 1on1 battles and stuff.
Just something more tough!
We would like to see something great for Drifters, because the Racers already got their tracks, they even get Rockingham. Can't we just get something that would make us happy and come back to LFS and have fun.. Many people stopped playing because of the less diversity. Make something so you will get your players back!
Long, maybe, but even Spa can be driven in about 3:30s with a road going car, so I wouldn't say that long either. Wide, not really much wider than any track in LFS now.
As for Le Mans, you probably haven't heard about the Bugatti Circuit, doesn't use much of the "original le Sarthe", only the dunlop chicane and last corner of the ford chicanes, but still. Use the long for endus, short for TBOs and similar?
I'm not saying that they have to put these tracks in, I kinda like the fictional tracks, but before making a claim like that, think it over twice. And just as a reminder, I'm guessing that KY1 is a blast with UF1 for you. What I mean is, not every track is suitable for every car, even now in LFS, and we still have them all. So because a certain track is too long/wide for a certain car class is not good enough reason to not include that track.
Simulator and Real life are 2 different stories. I don't see any problem why there would not be a grid in hillclimb and having 2 or more people driving it @ same time. Of Course, it is point to point, but with autocross editor you can have to place objects in there and there, making a track itself a bit different.
Also, if making fictional track, it would be possible to make whol track environments to several different point to point sections, or why not whole circuits (altough there is no pits, but who needs pits in 3 lap races? I would not)
I have, no worries. Although I am amased by the fact that the track was actually built by the 1960s considering its far from exciting layout - was it designed by Tilke's father by any chance?
It's pretty simple to get hill-climb and downhill just make a track in the mountain and in the editor you put your check point. So people that want all the circuit style can run it completely and the other for uphill and downhill cut some parts of the track.
Anyway i don't care if it's a real life track or just fictional I would play it a lot.
I have one issue, what with Rockingham and the VWS both in the pipeline why don't we just sit back and wait for that first...besides, it'd be crap unless the whole track was done...
Disagree with those averse to long tracks. Most people have an attention span longer than a two minute lap. Longer tracks require more technical skill as the little green line is not there to help you find the apex. I like the open track layouts. As was suggested, Peterson's Isle of Man, Dunrod 1950, or Nordschliefe would be ideal.