The online racing simulator
TrackIR4 + LFS = 6DOF (comes?)
Hi there

It´s great to drive LFS with the TIR. But there´s only 2DOF (Yaw, Pitch) possible and it´s much more greater to drive with 6DOF in GTL, or so

Is there something planed for the near future, because as you can see at the enhanced games list on naturaloint.com, behind LFS stands "released ....updating"!?

When does LFS supports the 6DOF View of the TrackIR4?
when track ir supports direct input.
Quote from KiDCoDEa :since i dont own trackir nor plan to, since any webcam+soft can do basically the same

How incredibly ignorant of you
I dont know what other games like, GTR, GPL, GTL, rfactor, etc have what LFS not have to work with TIR4 in 6DOF...

webcam + software can do basically the same, right, but it´s to slow and inaccurately...

Do you know how expensive some glasses with tracking are? Also I don´t think, that LFS supports this, when it doesn´t do it with tir4. 6 DOF are more than left/right, up/down...
LFS only supports 2DOF at the moment (head turn and look up and down).

6DOF is when you can move forwards/backwards, tilt your head sideways (like into a turn), and move (strafe) the view left and right. LFS can't do this, but I don't think it adds anything to racing sims to be honest. A real driver is strapped in so tightly that they don't have much scope for moving forwards/backwards and left/right (though head lean might be nice one day.
Quote from tristancliffe :6DOF is when you can move forwards/backwards, tilt your head sideways (like into a turn), and move (strafe) the view left and right. LFS can't do this, but I don't think it adds anything to racing sims to be honest.

Apparently it helps in one important way. The old 2 DOF system interprets any head movement whatsoever, as head turn. So if you move body or lean head, it thought you were turning your head. So you had to hold you head still while driving as if you had a glass of water on your head. Apparently 6 DOF can solve this by only noticing actual rotation as rotation.

But I'm not sure if the new 6 DOF update already fixes that problem. even without LFS supporting it.
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(CrazyICE) DELETED by CrazyICE : saw scawen posted already :D
Quote from Burnzoire :How incredibly ignorant of you

enlighten me then.
ignorant is the one who wants to ignore the facts.

i can model the axes of translation + axes of rotation with my webcam and soft. not all of them in lfs. long before trackir even existed.
so how come it isnt basically the same thing (only more artisan).
if u know what a basic principle is then im waiting for the enlightement from you.
Ok, so I hope this is what they mean with "...updating"
u can search an old vr headtracker movie from a japanese in rsc since that archive isnt here...
that archive is only waiting for rsc to close for people to wake up to 3 years of lfs history going down the drain.
its trackir proprietary nature that doesnt support direct input (dx).
if it did, it would instantly work in lfs just like all the other trackers do...

if im wrong plz correct me. since i dont own trackir nor plan to, since any webcam+soft can do basically the same and its not anything near proper glasses with tracking.
What you can do with your webcam + software is this: F1 Challange Demo Video with 2DOF. Scroll al lil down and downaload it. This is also possible in LFS.

What I can do, when the game supports it, is: GTL Demo Video with 6DOF. This is not possible in LFS.

2DOF is a good feeling and I don´t want to miss it in LFS again. 6DOF is a great feeling and I hope to see that in LFS one day. Is 6DOF possible with a simple webcam and some software?

(I hope it is no problem, cause I´ve linked the vids from the naturalpoint page (not diect).)
Quote from Scawen :Apparently it helps in one important way. The old 2 DOF system interprets any head movement whatsoever, as head turn. So if you move body or lean head, it thought you were turning your head. So you had to hold you head still while driving as if you had a glass of water on your head. Apparently 6 DOF can solve this by only noticing actual rotation as rotation.

But I'm not sure if the new 6 DOF update already fixes that problem. even without LFS supporting it.

That's correct, and although LFS is still 2DOF, the 6DOF vector clip still works in stabilising the rotation as you described above. It'd be nice to have 6DOF in LFS, and I imagine nothing would have to change graphically in the cockpits as they seem pretty complete (no missing surfaces etc).

@ KiDCoDEa
I'm well aware that webcams can do the same thing, I tried it before I bought a TIR years ago. The fact is, most webcams (atleast back then) weren't good enough to achieve the smooth movements needed for flight simulators (I got TIR to help with situational awareness in dogfighting). If you want to save a few pennies with your webcam & buggy software then be my guest, but I'm going to stick with TIR since it's specialised for that purpose and it does it's job very well. Your argument sounds very much like a 'tall poppy syndrome'. Btw sorry for the ignorant comment, it was a bit strong.
my argument is about the mechanics of such tracking for the player.
as u said yourself its similar.
your ignorant comment wasnt offline, it was wrong. i dont mind being called ignorant if it fits. i am ignorant in a lotta shit, mostly related to shit i dont like , for example, gaysex.
bottomline, headtracking without goggles makes it odd for one to blend with whats being shown for the simple reason that the movements you do with your head dont affect what you are seeing "in ya face" (u have to skew vision to static monitor).
any webcam+soft (which have improved a lot over the years) can show u this and there is no need to try a trackir (which of coz is less artisan and less ruff) to reach this obvious conclusion.
trackir is not nirvana. its a cheap trick, which can have some limited usability in certain situations but never as a prime example of "how it should be".

as u can see from my avatar, head tracking hats always interested me.
How you value a good tracker depends on how much you depend on one. Do you use flight simulators such as IL2, lock on, falcon4 etc? Flying an old tincan in high energy turns whilst trying to keep an eye on a camoflaged target is VERY hard to do, so I need it to be as smooth and as natural as possible. Of course it's not completely natural, but it's as smooth and simple as looking with a mouse once you get used to it. It's matter of choice whether you pick the professional kit or the DIY kit, my reasons for using TIR should be obvious - but if you can get what you need out of a webcam then more power to you.

ps: I'd definately rather wear a cap & vector clip over a hollowed-out lime :P meow!
this is somewhat OT, but you are quite ignorant and rude to people kid

i have nothing against you, you do great work for everyone here, its just your attitude towards everyone isn't exactly.. the most up-beat
Heck the 6DOF might help in say the FO cars, to check suspension if its able to be that trastic for X axis movement.

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