What's the best way to do a UV map on a prototype car?
I'm looking to do up a new portfolio piece of a fictional prototype car and I'll have to UV map the bodywork to give it a nice paint scheme. I'm going to model it in Solidworks and render it in Keyshot, but neither program has a comprehensive UV mapping solution.
What's the best way to go about doing this? What's the best program(s) to use for UV mapping? Any time-saving tips? Any offers to do the mapping for me? ( )
I'm still a great ways off from getting to that stage (haven't even really begun the design phase yet, let alone the modelling phase) but I don't want to get stuck part way through the process.
Thanks!
I'm looking to do up a new portfolio piece of a fictional prototype car and I'll have to UV map the bodywork to give it a nice paint scheme. I'm going to model it in Solidworks and render it in Keyshot, but neither program has a comprehensive UV mapping solution.
What's the best way to go about doing this? What's the best program(s) to use for UV mapping? Any time-saving tips? Any offers to do the mapping for me? ( )
I'm still a great ways off from getting to that stage (haven't even really begun the design phase yet, let alone the modelling phase) but I don't want to get stuck part way through the process.
Thanks!