Mustangman759: I do not agree. Have a look at my site (signature). I have 495 renders online of which 359 were requested. That's a bunch. Just click on the "request" keyword and you'll see all of them.
If it was common for me to request renders then perhaps I'd deserve a kick in the nuts, but I don't. I offer them for free myself, so I think I'm in perfectly fine position to not only critique, but also to know what I'm talking about - and a render like that doesn't need any degree of "pro-ism" to it, to be better, nor would it need 10h work on it. It's about basic knowledge and Leo does not seem to be acknowledging that but instead places the blame elsewhere even though he's been doing plenty of renders before.
Trouble is Leo expects the software and models to do the job and not him. My point was "it's your job to present the render in a workable way" and this is true everywhere. Lowres, highres, photography (can't get more detailed or real than that - still, not everyone can take good pictures. I wonder why?... Rhetorical question!).
It takes lets say 1/100th of a sec to take a good picture and it will take 1/100th of a sec to take a bad one. Whats the difference? The stuff going on in the photographers mind. Same applies to many things in 3d. It not all about enabling features, effects and whatnot. All good renders depend on the person working on them and less on the software or quality of models/textures/whatever used.
I find it very provocative to say that it would require something like 10 hours - well, if it does then you aren't even qualified to speak out about quality.