Unconfirmed Date. I will talk to the people when I may need some colaborators. This is a free time job, so i will work slowly on this new magazine. Thanks in advance.
Cool, can't wait for the FE textures and the new magazine. Keep us updated and ask if you need help. I was actually looking at your previous magazine not very long time ago since I wanted to make one LFS related magazine also, but I didn't get far. Only did the front page and still didn't entirely finish even that, anyway, that idea won't be continued for some particular reasons, but maybe I'll make some magazine in the future also or something else then.
Yeah, my friend. I will need help, for sure!! Hahahaha.
English interviews to you and to Firemike. Now, one of the best movie-makers in this forums. I think it can be interesting to know the people with relevance on forums. Of course I'm open for suggestions. Time to time.
Quick question , If we upgrade is this for Cruise and Mod mode?, or can this brilliant work be utilized in the online racing also.... Thank you and very nice job btw Lynce
You're doing an amazing job again, Lynce. Looking forward to the new FernBay textures and the magazine, too. This quality job makes me stunning again.
If you need some information of me for your project mate, feel free to contact me anytime.
Well... Fern Bay is something different, hehehehe. Really hard to work on it.
The documentation about this work is usual to make everything as real as be posible. Thinking if Fern Bay exist in real life. Such a reference is in my head constantly.
Just had a look on your RP Blog, your flickr photos, your youtube videos..
The amount of work, and more importantly its quality are simply outstanding. This community is truly lucky to have a member like you; even though I think that Eric, Victor and Scawen would benefit from having you inside the team .
Thank you very much and hope you will keep doing the awsome work you do .
Very, very, very hard to work on it. Believe me. Hehehehe.
I'm glad you like it. Thanks.
Next news:
1 º texture: The color scale has been edited to remove the light and dark areas. This achieves the effect of a single tone.
2 º texture: selective color correction to match the asphalt. 3D effect for the white line.
3 º texture. Optical effect. Color balanced to eliminate dark areas.
Early tests, Susceptible to change everything.
Related to this work. Really is hard to work on the asphalt/tarmac because it needs a lot of time. There are some consecuences if I work wrong. The tests is under the TV camera, 1st person camera and compatibility with other textures(grass, sand, edge of the track etc).
Another interesting comment. I know my english is a perfect massive weapon of the ortography, so I really sorry for this. I promise to learn english to improve.