I try to make this work as real as be posible. I was thinking seriously on one third addon for this track. I remember to the people the second addon will be a car.
Now I'm working, probably, on my best texturization work because the 60% of the development time is dedicated to the exhaustive documentation.
Awesome stuff, mate! It'll be beautiful to see in action, once it's done! I've currently got a bloom effect on right now (found here on LFSForums), and it makes the game look and feel so much better! If you want, I can link it here for people (with the correct credentials, of course).
This addon will make us slower in FE, we'll be looking at the ground and not to the corners
Impressive work making the textures photorealistic. Probably the most realistic textures I've seen in LFS.
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Lynce, sé que sería más trabajo, pero usando LFS Record puedes hacer fotos comparativas desde el mismo ángulo exacto y los mismos detalles, incluyendo polvo/humo.
Te lo digo solo por si nunca lo habías pensado y sacarlas a mano te aburre jeje
I didn'nt know about this program. I have two LFS folders. The first one are original files and the second one are the edited files. I don't know if I can have trouble and I don't know how to use the program.
Bigger shot on Rp's Blog. Development status updated [%]
Really appreciated work, since the forum and the community has died out a little, nice that you still have motivation to make these awesome texture packs, always a pleasure to use your revolution packs, and see your work coming together.
I really appreciate your words in the same way. Thank you, Danas.
Amazing words from amazing guy. Nice to see you here again, Tomba. I hope to see you more often. I remembered your raw screenshots with the XR GT.
Cheers.
This is a little break to talk about the Revolution Pack. I hope people can understand my words because I have a serious limitations to explain it in english lenguage. Of course I am learning english in my free time to improve the ortography to talk in this forums.
Today I am on the 34% of the first addon.
Whean I start a texture I always see all the composition. On wich material is made. Then I see a lot of real photos around this theme. I go to the street to see in real life. I try to see in all illuminations.
The development is very hard because for one texture I use three or four real photos. It needs colour correction, brushed from scratch, work the dark and bright areas,... Is not easy. There are a lot of frustration moments. Moments that I stop the work to leave it for tomorrow.
The tests are the most important thing because that is the moment when you can see if the work line is correct or not and fix the bugs.
The second thing is ...for the second addon I was thinking seriously to make a High Resolution textures for a car. Of course the same line of the Revolution Pack August 28th(Complete Pack for the FZ50 /FZ50 GTR).
So, I ask, to the community, suggestions about it. I'm open for suggestions.
very good english my friend and easily understood.And great work on the textures i look forward to the release of them..
amazing work from a an amazing guy