Hope I'm not making a fail because of some silly mistake
Little index:
1) Introduction
2) Bug explanation
3) The bug itself
1)
I have a G25, and always had the sequential and road scripts configured to redefine the shiftmode and assign the correct shifter buttons.
As I don't like using the shifter, I usually edited road cars to use sequential, like this
that will run this to set it up
So far, so good.
2)
Today, I had the brilliant idea of just modify the road script. So road car will run the road.lfs script, that now has a new line added.
The idea is that after LFS runs this script, it will continue executing the sequential.lfs script and everything would be fine, right? No.
3)
- Open LFS, single player, FXO, go to track
- LFS displays "Shiftmode: H-Gate" and after that "Shiftmode: Sequential"
- BUT, controls are not updated.
- Go to garage, choose another road car (must switch car)
- LFS displays "Shiftmode: H-Gate" and after that "Shiftmode: Sequential"
- Controls are now updated.
I attach my scrips just in case they are necessary to test this.
And yes, sorry for this huge post, but I hope I've explained it well enough for anyone reading this
Little index:
1) Introduction
2) Bug explanation
3) The bug itself
1)
I have a G25, and always had the sequential and road scripts configured to redefine the shiftmode and assign the correct shifter buttons.
As I don't like using the shifter, I usually edited road cars to use sequential, like this
//run road
run sequential
that will run this to set it up
/button 9 shift_up
/button 8 shift_down
/shifter sequential
/autoclutch 1
/echo Shiftmode: Sequential
/button 6 horn
/button 5 left_view
/button 4 right_view
So far, so good.
2)
Today, I had the brilliant idea of just modify the road script. So road car will run the road.lfs script, that now has a new line added.
/button 8 gear_1
/button 9 gear_2
/shifter shifter
/autoclutch 0
/echo Shiftmode: H-Gate
/button 6 horn
/button 5 left_view
/button 4 right_view
[B]/run sequential[/B]
The idea is that after LFS runs this script, it will continue executing the sequential.lfs script and everything would be fine, right? No.
3)
- Open LFS, single player, FXO, go to track
- LFS displays "Shiftmode: H-Gate" and after that "Shiftmode: Sequential"
- BUT, controls are not updated.
- Go to garage, choose another road car (must switch car)
- LFS displays "Shiftmode: H-Gate" and after that "Shiftmode: Sequential"
- Controls are now updated.
I attach my scrips just in case they are necessary to test this.
And yes, sorry for this huge post, but I hope I've explained it well enough for anyone reading this