Those were minor updates. More AutoX Objects and Open Config didn't change anything, it was an attempt to provide new content but didn't really actually add anything new. The rest were bug fixes.
When S2 came I was a kid with no job or a credit card and had to ask my parents to buy the game for me.
Now I've been working and buying shit online for the last 7 years. Yet LFS is still in S2 stage. S3 development has to be one of the sorriest things in this world. Not that I care all that much; I'm here only on a nostalgy trip.
What about Half-Life (episode) 3 fans, they must be "nostalgic" even more, knowing that Valve is working on it since '07 (or even longer), but not knowing when it will be released.
I would like to hear some news, any details. A long time has passed then the last news was posted. Development in shadow doesn't enthuse players at all.
Edit: Honestly I wish that more consistent patches would come out moreso than working so much on physics. The underlying issue is there of course, but with the amount of time it has taken, it seems to be more important to keep some other things moving instead of losing focus on it with headaches from tire physics.