Been thinking about this more today. Thinking about adding hmac or public/private key signing to the messaging, etc. however the problem that no one's brought up is the automated banning issue.
The master server counts bans - there's a massive potential for a master ban to happen if someone gets banned on one server. I'm not sure that there's really a fix for that... in a public setting
It would be really easy to spoof a report to a public Thor + Mjolnir mesh, and it would only take a few server admins running Mjolnir and accepting all bans before the LFS master server ban would kick in - basically a really easy way to get the LFS master server to ban a user. That said it could be done very easily anyway. Surprised that doesn't happen more often...
The master server counts bans - there's a massive potential for a master ban to happen if someone gets banned on one server. I'm not sure that there's really a fix for that... in a public setting
It would be really easy to spoof a report to a public Thor + Mjolnir mesh, and it would only take a few server admins running Mjolnir and accepting all bans before the LFS master server ban would kick in - basically a really easy way to get the LFS master server to ban a user. That said it could be done very easily anyway. Surprised that doesn't happen more often...