The online racing simulator
S3 Downhill mountain.
(138 posts, started )
S3 Downhill mountain.
Drifting started in the mauntains in japan. And LFS has the best drifting controls ever for sim racing wheels. The only sad thing is that Lfs doesn't have any downhill map. Downhill maps can be used for Drift, rally, time attack, cruising and more.
Please make a downhill map

Like the famous downhill maps - Akina/Sakina/Akagi/Okaru.
Please make a downhill map!
Quote from dahl93 :Drifting started in the mauntains in japan. And LFS has the best drifting controls ever for sim racing wheels. The only sad thing is that Lfs doesn't have any downhill map. Downhill maps can be used for Drift, rally, time attack, cruising and more.
Please make a downhill map

Like the famous downhill maps - Akina/Sakina/Akagi/Okaru.
Please make a downhill map!

we got an INITIAL D fan here ^^ !
I can tell you're pretty new to LFS considering how many times this has been suggested. But I totally agree though
KY has.

It was never finished though. But it's there.
I'd have to admit I'd love a downhill track for this exact reason, it'd be awesome.
omg if there was some downhills *_________________________*

Downhill or reversed uphill track would be great, I'm thinking more for racing but seems like any kind of driver could have some fun on it.
akina


i wonder how many decades it takes you initial D fags to understand it's called "Haruna"
Quote from nikopdr :akina


i wonder how many decades it takes you initial D fags to understand it's called "Haruna"

The fictional mountain in Initial D based of Haruna is however called Akina, not Haruna. The same way Saffron city from the fictional Kanto isn't called Tokyo.
To be honest more elevation changes for racing also would be really nice so I support this.
I just found this picture, nothing else.
Pro tip: Google Image Search is your friend. (NO, no download for now)
i heard they are planning on releasing some stuff...

quote chase: The track was made by me (Chase),soon as i finish the last textures i will release it. Its not too long,its skinny,a real challenge for tandems,has custom shadows everything,you can`t go trough the little hills, also i has a bunch of lines. Stay tuned.
Sounds interesting. I hope it's downloadable soon.
Oooooeeeh, nice! Can't wait!
How original. Is it me or is it just really flat?
that picture has been out for a while, it's kinda flat but after this there will probably be more to see
Is there a website or forum where the progress on this is shown? Looking forward for more.
EDIT - url removed
As previously noted, this request is quite long in the tooth now.

It did get me rethinking about how it might be realised today.

Features
  1. Large elevation change from point A to B
  2. Switchbacks/hairpins
  3. Off camber and banked corner sections
  4. Variety of possible routes
  5. Close trackside objects/boundaries
  6. At least two standard layouts
Justification
  1. Satisfies downhill/hill climb requirements
  2. Emulates historical venues while limiting the total area used (also see 1)
  3. Car setup, entry/exit variety
  4. Combined with surface type changes and open layouts, could be used for rally stages or point to point.
  5. Sense of speed increased while reducing render distance (efficiency/performance)
  6. As an elongated circuit with two possible start/finish points to aid open layout or simply as a new circuit.
Point 6 came about while looking at Fern Bay, Kyoto and Aston open configurations. I accidentally changed the aspect ratio of the track layout renders and ended up with long narrow layouts that looked interesting. Combined with a large elevation change, this kind of layout would hopefully satisfy all types of events. It would still be a circuit (think mini Nordschleife'ish) but would include more specialist layouts like downhill drift, hill climbs, and pave the way to rally/point to point stages.
more news on the custom track:


that'l be SO EPIC WITH MRT

E: How long is it BTW?

S3 Downhill mountain.
(138 posts, started )
FGED GREDG RDFGDR GSFDG