Hello. It's been a long time (6-8 years), but I'm just getting back in to LFS and other PC racing sims. Really enjoying my time back with LFS and happy to see the autocross layout editor. I used to really love building tracks back with CART Precision Racing, the editor was so easy to use, and would love to build some enjoyable layouts for LFS.
Just wondering if people would be willing to give some tips/suggestions on how they make their layouts for LFS. Here's my three starter questions.
1) When you build a track, (after the doodle stage) what is the first objects you place to start the build? Do you do an entire chalk outline? Chalk only the corners? Place cones\tyres at the apex of corners? Just put up barricades everywhere? I went with the chalk everything route... but it's very time consuming.
2) What track width (to allow for racing) do you suggest? I built mine at 10m wide... I think it should be fine for GTI or MRT... but maybe not much bigger/faster.
3) Is there any way to build kerbs? Or is it just the speed bumps?
Any other tips, or common sticking points others ask about, would be appreciated.
Thanks.
Just wondering if people would be willing to give some tips/suggestions on how they make their layouts for LFS. Here's my three starter questions.
1) When you build a track, (after the doodle stage) what is the first objects you place to start the build? Do you do an entire chalk outline? Chalk only the corners? Place cones\tyres at the apex of corners? Just put up barricades everywhere? I went with the chalk everything route... but it's very time consuming.
2) What track width (to allow for racing) do you suggest? I built mine at 10m wide... I think it should be fine for GTI or MRT... but maybe not much bigger/faster.
3) Is there any way to build kerbs? Or is it just the speed bumps?
Any other tips, or common sticking points others ask about, would be appreciated.
Thanks.