The online racing simulator
#1 - SEV7N
Some Animated Markers and posts. (Test Release)
Hi, I have managed to make some cool animated objects, I plan to do as many as i can.

Here is a video to show the concept.
https://www.facebook.com/photo.php?v=432090780161147

Just in case you cant reach the video,I have uploaded a DDS file for you to try it.

When your placing an object in LFS Autocross, Select "Markers" or "Cones". ( I haven't done any others yet, these were a test ).


Marker 100 - marker 25 needs to be aligned to spell THE HOME OF ANGLE. (Does't NEED to but it's what it is)

Marker S2 R is a stop sign.

Marker R L is a caution light.

The green Cone and post are also animated.

After placing them down, drive around and see what happens.
-You need to move towards or away from the objects. No movement = No Animation.

*****NONE OF THESE YOU ARE TESTING OR VIEWING ARE IN THE FULL RELEASE.*****






This is a Preview of the Full-Release version

PreStageSystemâ„¢

Auto Power on - for each individual person
Dynamic Lights - ( It's red if your not close enough, 2 orange lights telling you your in the stage area, and a green set for when you are staged correctly)
Realistic lighting- Lights fade when turning on/off.
Hi-Res-2048x2048





More Soon!

Thanks!



THIS ATTACHMENT IS FOR TEST PURPOSES ONLY, NO TEXTURES ARE INTENDED FOR THE FULL-RELEASE
Attached files
ANIMATED OBJECTS..zip - 1.4 MB - 303 views
can't view the video, clicking on it just changes to the next video, in the way facebook works with photos.

I guess you make the animation by editing each mipmap?
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(SEV7N) DELETED by SEV7N
The vid worked for me....
Vid worked for me too

Nice idea on these
Good idea. I will try this ASAP.
Very well done ! Looking forward to see new updates and video presentations
#7 - SEV7N
Quote from MousemanLV :Very well done ! Looking forward to see new updates and video presentations

Thanks, I'm getting there

I will use fraps next time.
#8 - SEV7N
Quick Update tease.
PreStageSystem® in top post.

Included in Animated-Objects 1.0 (full-release)

FGED GREDG RDFGDR GSFDG