I did some small testing and I have a question. I had (according to LFS) ping 80, other player had something around 150-170. Is that enough to make his car fly after we collide with each other? (which we did). Just wondering how it works...
And also another thing. After joining attempt to a full host, I get "Did not receive track info", which never displayed in previos versions. Is that normal now or a bug?
And also another thing. After joining attempt to a full host, I get "Did not receive track info", which never displayed in previos versions. Is that normal now or a bug?