GTX 460 for example i think, or 560. I have a 460 and 100fps it tells me, although sometimes there are slight stutters, but i guess with that inbuilt fps report they'll fix it.
And if the game runs like this with other cars and good netcode, this isa keeper xD. Great fun the first 30 laps... I already made fantastic laptimes of 1.28.xx
they've mentioned LFS while counting all sims/developers that are current or at least promising, somewhere at the end conclusion
Well if everything else is old in the PC i don't think a new graphics card would help, i don't evern think you can plug it in (you must have PCI Express slot)
seems sad that nkpro has one of the best tyre models and is yet spoilt by a mediocre online experience.ive noticed that there is still alot more people prefering slicks and wings compared to the `slower,more realistic` cars which are alot more fun to drive.
Tango
There is no such thing.. a high end graphics card requires around 200W. The 400W is the required power for a complete system running a GTX650 and basic components.
I, for example, am running a Q6600 + GTX670 on an old PSU (5 years) of 500W.
OK, my bad that I did misunderstand. The thing is you've discovered that new, high end cards use ~200 W, GTX650-E just 60W. It's a massive difference and you won't need any additional PCIe connector for additional power. That's less head ache and this economic card seems to be as powerful as basic GTX650. With pretty same Mhz bandwidth
I think you're missing the point. LFS AI, when it still had the learning function, wasn't fast (and it still isn't) but there was nothing else like it out there, not sure if there even still is. An AI that learns to drive faster depending on its previous experience... if you know programming, you'll understand how impressive that is. It's just a pity, that it didn't make it quick enough. Maybe with more work to the AI it could have, but I guess we won't be finding out.
Kunos appreciated the different take at AI that LFS had compared to all other sims, not its speed.