The online racing simulator
I added this
double Vx = (-211 - Conn.CompCar.X / 196608);
double Vy = (-90 - Conn.CompCar.Y / 196608);

And this
Alpha = Alpha * 180 / Math.PI;

But I still get those big negative numbers. Any idea why?


EDIT: I made that it shows me directions to that destination Already thought that I ahve done it but when I changed coordinates to different place, it shows the same direction.
No idea?
2

FGED GREDG RDFGDR GSFDG