Pfft I was a up at 05:30 for my daily morning run like every day, cooked the wife a nice breakfast while we gazed across the hall into each other's eyes!.
lol no I am sozzled, wife hates me and I couldn't run to the end of the garden! I can only live in hope that it has been a halloween mask she's been wearing all those years and that one day she'll unmask into a normal human being.
I love sitting up all night when I've no work the next day or few days.
It's ironic that me and Lorraine's pet chihuawa are best buddies. the little fella doesn't care that I keep him awake all night am anti-social and generally a nerdy asswhipe, he loves me anyway but we don't show it in public as to tell the truth I look dodgier than Gary Glitter on a school busd when out alone with this excuse for a dog
Can you actually play, honest question, not in that aspect, but can you get some proper enjoyment out of the game? I've kinda realised that's it's too hardcore and actually too 'open' for it's own good..
Hm, tried MP on cracked server, well basically runs for about 41fps averagely. For Arma III it's pretty good fps, cos you get 60 consistent with GTX titan and i7. But for a personal matter, I think with more people, action, those 40fps aren't enough, especially around the trees, dunno why, but they eati a lot of resources, so if anyone hides in the bushes, it's not smooth movement of the gun in front of many trees and bushes, an opponent with better hardware has more chances to kill you, instead of you killing him. And that's the problem. Anyway, still good job by Bohemia at optimizing the game. It runs definitely better than Alpha version, also functions in video settings actually WORK, not like they did not in Alpha.
Boris, this may or may not answer your question but it's my take on the game:
As you said, the game is generally pretty 'open.' Missions on first play through and many online games (I.E. Wasteland servers) require you to have a 360 degree awareness at all times. The enemy could be anywhere. You could be running north through a forest, see any enemy patrol running west 200m ahead of you, and make them an easy ambush target. Problem is, you could just as easy be the one running west 200m ahead, which means you need to have your head on a swivel if you want to have a fair engagement. This can be especially problematic (read, frightening) when you are lone wolfing it as you generally need to move slow to have good awareness, but then it's boring and it could take forever to make an objective. So you have to balance being bored and being safe. The problem is pretty well alleviated in groups because you have more people to scan the horizon and cover each other (and you can revive each other), so you can pick up the pace and still be safe. These kinds of games need to be played with extreme stealth or in groups.
Some game modes do try to narrow the 360 degree aspect of Arma. My favorite game, Domination, is pretty good at this. The game assigns a village to be captured by Blufor forces, with the enemy generally only spawning inside the village. Depending on how close you get to the village before you engage, the openess of the engagement changes (The closer you get, the more open the battle).
Honestly, you can sometimes prop 5 guys up on a hill a kilometer away with some snipers and AT and they could probably kill a 200+ infantry and 20+ vehicle force if they know which targets to hit first. It's not very fun to play like that though. You could also sneak right into the middle of the village and try to work from there, but that tends to be pretty much impossible unless you have a crack squad and a ton of air support. Most people like to start on the edge of the village and work their way in, usually so that they always have ~120-180 degrees to engage enemies from. They don't have to worry about getting shot in the ass, but there's still the challenge of getting flanked by clever enemies. Domination also owes itself towards groups, but that's usually because it's 20-40 Blufor infantry with 1 heli or tank to support them against 200+ infantry, ~15 technicals, 5-6 tanks, as well as a potential attack heli and anti-air guns.
My favorite match ever in Arma II consisted of a night raid on an enemy village. I got into a pretty serious squad and we infiltrated the town while the rest of the infantry tried to attack from a nearby hill (without suppressors like a bunch of sillies). We got ourselves posted up in a small walled compound in the middle of town, dead center of the enemy forces. While they tried to rain hell on the rest of the team 600m away, we sat there and silently picked them off in every direction, never more than 200m away. By the time the enemies were all dead and the town officially captured, the four of us in the squad were the top 4 in the game.
What you call "boring" is what made DayZ possible, although at times it becomes a bit hard to get in fights or find vehicles. I never was able to make a base or such just never could find a car or the parts to repair one (on a official server) On other servers I have worked with people and repaired stuff but we never met back up again