Yes, probably. I've noticed this on other games, too.
Btw... what is this? I don't remember this "bug" or what is it. If this is known one, sorry. Check the attached picture (resized by 80%, so I can upload it).
Can't open : AX_ADS1.jpg
Radeon 6400M 4x AA Max
2014-00-20 22:42:36 - LFS
Frames: 2698 - Time: 107963ms - Avg: 24.986275 - Min: 15 - Max: 36
Radeon 6400M no AA Max
2014-00-20 23:00:28 - LFS
Frames: 2703 - Time: 107962ms - Avg: 25.034140 - Min: 15 - Max: 36
Intel HD3000 4x AA Max
2014-00-20 23:06:52 - LFS
Frames: 2099 - Time: 107837ms - Avg: 19.464994 - Min: 13 - Max: 26
Description:
A problem caused this program to stop interacting with Windows.
Problem signature:
Problem Event Name: AppHangB1
Application Name: LFS_6E12.exe
Application Version: 0.0.0.0
Application Timestamp: 52dd512c
Hang Signature: fa5b
Hang Type: 0
OS Version: 6.1.7601.2.1.0.256.48
Locale ID: 1050
Additional Hang Signature 1: fa5bfbb6e64c284cc81c85bd30f0abd0
Additional Hang Signature 2: fe15
Additional Hang Signature 3: fe1525c23aea2fcc3fbc1074e01654a3
Additional Hang Signature 4: fa5b
Additional Hang Signature 5: fa5bfbb6e64c284cc81c85bd30f0abd0
Additional Hang Signature 6: fe15
Additional Hang Signature 7: fe1525c23aea2fcc3fbc1074e01654a3
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C:\Windows\system32\en-US\erofflps.txt
// NOTE : These are drawn after the alpha...
// They do not write to z buffer, so if drawn before alpha they would be overwritten by car windscreens.
// The negative side effect is the puffs cannot be seen through fences.
// An expensive solution would be to alpha sort all puffs and include them in the alpha sort tree.
LFS_0.6E Avg: 45.669 - Min: 26 - Max: 66
LFS_0.6E Avg: 41.971 - Min: 26 - Max: 60
LFS_0.6E Avg: 41.764 - Min: 25 - Max: 61
------------------
LFS_6E12 Avg: 41.020 - Min: 22 - Max: 60
LFS_6E12 Avg: 41.078 - Min: 25 - Max: 59
LFS_0.6E Avg: 41.877 - Min: 24 - Max: 61