With the latest collision updates I am slightly worried we will be having problems similar to netkar with multiplayer. Mainly because Kunos seems to:
A: Cut corners to reach goals faster
B: Copy code from netkar (?)
Driving against the AI I have flashbacks playing netkar online when collisions happen, I always thought it's a combination of netcode and latency that caused the problems at nkp. But now we got perfect conditions with AI and single player, still collisions feel more like you hit 100kg cars made out of wood instead of 2 tonne steel monsters. I can't believe it's just the missing car deformation and a very rigid structure causing these problems, I already had what you can only describe as "lag" incidents and we don't even have any latency that could cause problems yet.
Take this for example, I get hit from behind and then scoop the car in front of me up my nose, I'm no expert but that looks wrong to me.
http://www.hitbox.tv/video/94244
Also catapulted a Fiat 500 into another one making it flip in the process with minimal difference in speed.