If you don't mind getting your hands dirty a little bit you can give some minimal installation of Debian Testing a shot. You'll get updates on a rolling basis but with (hopefully) sufficient soaking period to work out most of the problems. I've also had a pretty pleasant experience with LXDE spin of Fedora 19, although I used it only in VirtualBox for some kernel hacking
A heads-up for Linux gamers using Logitech wheels. Due to this change (https://git.kernel.org/cgit/li ... 5e5c99d0d657d22a7dbc69334) it will no longer be possible to easily change the range of the wheel without proper permissions through sysfs. We intend to write a udev rule to resolve this situation properly and securely.
From kernel 3.16 the attribute won't be world-writable anymore so you'll need proper access right. I'll hopefully write a udev rule to automate this before 3.16 comes out.
It seems to run fine in wine (1.6.2) for me, after installing the dll.
Framerate seems to be same/slightly better with dx9 (50-90FPS on an empty track), even with AA'd mirrors.
AMD A10-7700K APU using onboard graphics, I did find that the official AMD driver works better than the open source one on this machine so far (several games, not just LFS).
Catalyst is still way ahead of open driver. In the past, I've had to use Catalyst to run LFS and pretty much any game. I was shocked to see that LFS actually worked with the open driver when I came back after a year and a half. I'd guess that it works for me because Arch Linux uses a very recent version of the driver and my ATI 6950 is way over spec for LFS.
YMMV depending on the specific card model but I myself had a very pleasant experience with R6400M (and r600 based chip) and FOSS drivers. Even Unigine: Valley ran correcly. Hint: dynamic power management is still disabled by default on some cards so you might want to switch it on manually by specifying "radeon.dpm=1" in the kernel bootline. Besides saving a lot of power on idle it provides better performance as well.
Okay, so I have the same problem as 2nd post (missing textures - need to download a dll of some sort.) What do I do? I'm not very tech savvy at all. I'd love an explanation that would be easy for me to understand. Thanks guys.
I have tested 0.6F version on Linux (Linux Mint 17 64 bit) and I can compare it to native Windows version.
On Linux it does not open .jpg files (there's more unlisted here):
SUITO.jpg
HE_Marshall.jpg
AX_ADS1.jpg
...
But the game visually looks nice but not how it should look (it's not smooth) and is not missing textures.
With highest settings and antialiasing 8x, VSync on I get around 39-50 FPS.
Without antilasing I get around 56-61 FPS. Then turning off VSync does not change anything. Frame limiter is set on 100.
On Windows 7 64 bit with everything on highest and antialiasing 4x, frame limiter off I get around +300 FPS.
I was testing on BL1 track. I was using Wine 1.7.20 and open-source AMD/ATI graphic drivers (version 1:7.3.0-1ubuntu3.1). Kernel version: 3.13.0-24, X.Org: 1.15.1.
I'm also considering installing Linux (Lubuntu), but my computer does 30 FPS with everything on. I guess I couldn't expect the same with Wine, as it's more like an imperfect Windows emulator rather than a true compatibility layer.
Vitaly_m's description should be stickied somewhere though, to make users find the solution for their texture problems easier.
I have tested 0.6F on my dual boot PC and everything works fine on Linux, though the performance is quite disappointing if many cars are around. For example FPS is around 60 on an empty track, but dips below 20 on a full grid. Im using a copy of my win7 LFS install on Linux, so the settings/textures are the same.
They are identical. Checked Catalyst too, all settings are the same. Btw for some reason the win7 screenshot looks a bit washed out in the browser (firefox/chrome)
Please could you have a go on the new 0.6F2 test patch?
It uses more advanced shaders, HLSL versions ps_2_0 and vs_2_0 which help to provide much higher frame rates for most people because the cars are rendered in a single pass instead of three.