First of all, iRacing doesn't have a porsche and this one doesn't even look close to what iRacing has, neither the interrior nor the chassis. I'd rather guess that's a cheap conversion from an rFactor 1-2 GT3 mod.
@bogdani, comparing games through cheap mods on which developers spent less than a week to code the physics? I guess it's totally legit, not.
Well then, that means modding is pointless since pretty much all the tracks suck and they feel like NFS. Unless someone who doesn't get a dime decides to spend more of his own life coding a track for a bunch of people on the internet.
I didn't say that, but having a rushed up car mod with a badly scaled track that even it's owner admitted wasn't a 100% replica of the LFS track, hence it's built from scratch. You don't really need to take the same track in different sims to compare the two and well, what point would it prove anyway? Comparing physics of different sims feels dull, due to the fact that most of these sims have more to offer than just physics and to take an example, someone who sticks with iRacing most probably doesn't do it for the physics.
You can turn your tablet or phone or whatever else display device into a dashboard.
For android phones it is as easy as downloading some app: http://www.youtube.com/watch?v=TCA8jtHH19s
I was suprised how well it worked and how easy it was to set up, took literally 2 minutes. In that video he seems to have something similiar.
Going by the video the lap was a 1:16ish, basically: a UFR/XFR time. He wasn't going as fast as he could so the car looked more planted.
How many games does this mean Blackwood is in now? I'm sure it's in rFactor and probably rFactor II. It's the fake track that's in the most games at 4+?