I've done some searching on both this forum (Technical Assistance) and Bugs, but I can't find a situation that seems to resemble my problem. The closest I have found are things like shutters (often, every 4.5 seconds), which isn't really what I have...
So far, I've only run in Single Player (to get a feel for the cars), because with this issue, I'm thinking Multiplayer would be difficult to run (probably also wreck other people...). It happens in training, it happens in Single player races with just me, with me and AI, and with just the AI running by itself.
The best I can tell, at random intervals for... 10-15 seconds, all output from the game freezes. My screen stays frozen in place, my audio freezes (it doesn't really loop, but it sounds like the engine is running on a constant level. However, I've yet to have it happen with another sound [say, a skid] so I'm not sure if that would repeat as well), and my force feedback kills to zero. The game, however, continues to run in real time. When the 'freeze' is over, the game catches up, having accepted any input I gave it while driving (example include, slamming on the brake, or once I tried to follow the course... Didn't work ). In replay mode, during the moments I 'froze', the game continues as normal, so I can see what happened when my output ceased to update. However, even DURING replay, I'll have the occasional output freeze just like while in game.
As far as how often it happens, it seems pretty random, yet consistantly there. I've never run more than a single lap without it occuring, but sometimes I'll get a whole lap in, sometimes it will happen again before I turn my car back around to face the right direction (facing wrong direction is the not so nice park about simply 'yanking' the hand-brake). As far as my computer goes....
Pentium 4 (Intel) - 2.59 GHz, '504' MB of Ram
Windows XP Home Edition Version 2002, Service Pack 2
NVIDIA GeForce FX 5500 (Driver Date: 11/4/2005, Version 8.1.9.4)
(Not sure what other specs are 'handy' to have....)
Everything but the graphics card came with the PC. I've never had this issue with any other games, yet with LFS its happened since start up. This seems to be like a problem on my end, rather than a bug, which is why I choose this forum to inquire if anyone could offer a helping hand with solving it =D
I've tried to close all background programs, didn't help. I tried to restart, didn't help. I tried letting the computer sit off all day, and half the night, and tried at 1am incase it was a tempeture issue (I live in Florida ). Didn't help.
For a few years now, I've been getting more and more involved with cars, but racing is an issue for me. The closest track is an hour and a half away, and I'd make the drive if I had a car that wouldn't embarrass me to show up with on the track (having only saved 4/5ths of the money for my 'new' car, and currently behind the wheel of a 2001 PT Cruiser. Ha, try being taken seriously in one of those ). When I heard about how 'realistic' LFS was from a friend, I decided to give the demo a try. I was very happy, until I realized the problem I was facing wouldn't go away.... I'd love to support the game by shelling out some money for it, but not if this problem won't go away. Its impossible to play multiplayer with it, and that kills most of the fun
So far, I've only run in Single Player (to get a feel for the cars), because with this issue, I'm thinking Multiplayer would be difficult to run (probably also wreck other people...). It happens in training, it happens in Single player races with just me, with me and AI, and with just the AI running by itself.
The best I can tell, at random intervals for... 10-15 seconds, all output from the game freezes. My screen stays frozen in place, my audio freezes (it doesn't really loop, but it sounds like the engine is running on a constant level. However, I've yet to have it happen with another sound [say, a skid] so I'm not sure if that would repeat as well), and my force feedback kills to zero. The game, however, continues to run in real time. When the 'freeze' is over, the game catches up, having accepted any input I gave it while driving (example include, slamming on the brake, or once I tried to follow the course... Didn't work ). In replay mode, during the moments I 'froze', the game continues as normal, so I can see what happened when my output ceased to update. However, even DURING replay, I'll have the occasional output freeze just like while in game.
As far as how often it happens, it seems pretty random, yet consistantly there. I've never run more than a single lap without it occuring, but sometimes I'll get a whole lap in, sometimes it will happen again before I turn my car back around to face the right direction (facing wrong direction is the not so nice park about simply 'yanking' the hand-brake). As far as my computer goes....
Pentium 4 (Intel) - 2.59 GHz, '504' MB of Ram
Windows XP Home Edition Version 2002, Service Pack 2
NVIDIA GeForce FX 5500 (Driver Date: 11/4/2005, Version 8.1.9.4)
(Not sure what other specs are 'handy' to have....)
Everything but the graphics card came with the PC. I've never had this issue with any other games, yet with LFS its happened since start up. This seems to be like a problem on my end, rather than a bug, which is why I choose this forum to inquire if anyone could offer a helping hand with solving it =D
I've tried to close all background programs, didn't help. I tried to restart, didn't help. I tried letting the computer sit off all day, and half the night, and tried at 1am incase it was a tempeture issue (I live in Florida ). Didn't help.
For a few years now, I've been getting more and more involved with cars, but racing is an issue for me. The closest track is an hour and a half away, and I'd make the drive if I had a car that wouldn't embarrass me to show up with on the track (having only saved 4/5ths of the money for my 'new' car, and currently behind the wheel of a 2001 PT Cruiser. Ha, try being taken seriously in one of those ). When I heard about how 'realistic' LFS was from a friend, I decided to give the demo a try. I was very happy, until I realized the problem I was facing wouldn't go away.... I'd love to support the game by shelling out some money for it, but not if this problem won't go away. Its impossible to play multiplayer with it, and that kills most of the fun