Currently looking for a gamepad as I'm a bit annoyed by having no analog control on pedals when traveling with only a laptop. I'm also picking up new genres that may benefit from gamepad control.
I'm aware of many inductive or Hall effect joysticks used as gaming joysticks. However for gamepads it looks like everything is potentiometer-based nowadays. I understand the price of those contactless sensors can be a bit high for a typical gamepad but having a deadzone-free and drift-free controller is a common desire isn't it? Is there any inductive/Hall-effect/optical gamepad money can buy?
Anyway, contactless or not I need a recommendation. I'd like to have one that has long thumbsticks (long range of travel) and relatively heavy springs, with symmetrical thumbstick placement (PS layout, not XBox layout) and most importantly no built-in deadzone at either center or edge. Both wired and wireless will do fine and vibration doesn't interest me. If it's contactless that would be great. If it's potentiometer-based I guess I'll just calibrate or even replace it frequently. Which model can fit those requirements?
I'm aware of many inductive or Hall effect joysticks used as gaming joysticks. However for gamepads it looks like everything is potentiometer-based nowadays. I understand the price of those contactless sensors can be a bit high for a typical gamepad but having a deadzone-free and drift-free controller is a common desire isn't it? Is there any inductive/Hall-effect/optical gamepad money can buy?
Anyway, contactless or not I need a recommendation. I'd like to have one that has long thumbsticks (long range of travel) and relatively heavy springs, with symmetrical thumbstick placement (PS layout, not XBox layout) and most importantly no built-in deadzone at either center or edge. Both wired and wireless will do fine and vibration doesn't interest me. If it's contactless that would be great. If it's potentiometer-based I guess I'll just calibrate or even replace it frequently. Which model can fit those requirements?