Daniel, if you got time for a stupid request, could you make a chime that rings when you reach a certain speed (defined in LFSLazy options) like the old Toyota's?
I thought about this one before, but you know what I don't quite like that in real cars
Like when I do slight correction midturn or staying in traffic and moving my car to one side to let someone pass... and my indicator goes off :/ I prefer to turn them off manually myself.
At first I thought you want a sound when shifting gears (3->4, ...), but when saw you other post I think that refers to rpm. At which rpm it should start? Is it fine to use rpm when RPM gadget become red?
Also I really don't know which sound should I use there, do you have anything specific or should I make them costumizable by user (like you can do with turn indicators/handbrake)?
Like previous request, that is possible however I'm quite unsure about some stuff and there is already too much options which confuses people.
BTW, nice gauges
At which rpm it should start? Is it fine to use rpm when RPM gadget become red?
Also I really don't know which sound should I use there, do you have anything specific or should I make them costumizable by user (like you can do with turn indicators/handbrake)?
The optimum is both, but in my opinion the customisable is best. I think just a continuous "beep" is good (with the possibility of editing it like indicators).
Like previous request, that is possible however I'm quite unsure about some stuff and there is already too much options which confuses people.
Don't worry for that, to be honest it was more a fun request, a bit in reference to Initial D.
I thought about this one before, but you know what I don't quite like that in real cars
Like when I do slight correction midturn or staying in traffic and moving my car to one side to let someone pass... and my indicator goes off :/ I prefer to turn them off manually myself.
You can maybe make that when the wheel have passed lets say, an angle of 30 degrees, and then turn it back will turn it off? You can always add a button that disable the thing
For those ho have THE PubStats Key PROBLEM. You need to get your pubstats key from lfsw website BUT DO NOT COPY IT. I found out that typing the key manually will work! It worked for me!
PS: I LIKE THE GAUGES MOD AND I WANT TO MAKE ONE MYSELF BUT I DONT KNOW HOW TO CONFIGURE THEM? ANY HELP?
It doesn't seam to crash when I have those two disabled, and as vortech said, Win8 x64 Nvidia GPu, but it does the same thing even after a fresh driver install...
PS: I LIKE THE GAUGES MOD AND I WANT TO MAKE ONE MYSELF BUT I DONT KNOW HOW TO CONFIGURE THEM? ANY HELP?
Making new dashes should be quite easy. Using "/o dash" you enter Dashboard Editor in which you can move objects around and configure behaviour of each object. In Gauges folder you can find installed dashes and modify textures in there.
It doesn't seam to crash when I have those two disabled, and as vortech said, Win8 x64 Nvidia GPu, but it does the same thing even after a fresh driver install...
Could you please try one more thing? Enable just Radar and see if it crashes, afterwards just Dashboard and see if it crashes. Or does it crash regardless in both cases? I'm trying to figure out in which part of code does it crashes, this should give me the idea where to look at.
It doesn't seam to crash when I have those two disabled, and as vortech said, Win8 x64 Nvidia GPu, but it does the same thing even after a fresh driver install...
Could you please try one more thing? Enable just Radar and see if it crashes, afterwards just Dashboard and see if it crashes. Or does it crash regardless in both cases? I'm trying to figure out in which part of code does it crashes, this should give me the idea where to look at.
Alright...so my method is 10 starts each, 5 of which when the option is already enabled at launch, and 5 when it is enabled after LFS launches. I will be going into a SP race each time.
Neither: No crashes.
Dashboard Only: Crashes most of the time on startup and when enabling it, but sometimes does work.
Radar Only: Crashes most of the time on startup and when enabling it, but it does sometimes work.
Both On: Crashes most of the time on startup and when enabling it, but sometimes works.
Sorry if know this isn't very useful, but if you want to know what happened on each specific launch then go HERE (google doc)
Thanks for detailed report
Random crashes are hardest to debug, especially the ones that I cannot reproduce on my PC. :/
I will try to go through code to see if there is any unhandled stuff left and in case I find something send you a build for testing
TV mode
Lately I've been working on long requested TV mode, which should help in streams or if you just want something new. For now it consists of position list which is updated on each split, it shows positions and difference. Another cool thing about this mode are flags as you can see in preview below. Still unsure whether to include it to next build as its not finished and it requires you to install flags. PREVIEW
Last time connected to server and times connected now logged
Previously only time spent on server was logged (Time online, new version will also log last time you've been on server (Last online) and how many times you've connected to each server (Times connected).
Hope the names I've choose for each are fine.?
Encounters list - flags
Now in encounters list you can see tiny flags by country name.
Radar is much smoother (graphics wise) included dashes - BF1, FO8 (vitaly_m); XRR, UFR (Flame CZE); new FXO, XRG (1303s_vortech) Dashboard - turbo min value wasn't saved Fuel warning - in practice and qualy (if server is not cruise) it will warn you if you cannot complete 2 laps with selected fuel level Last time on server and Connects are now logged and shown in server lists /o ver - version of program New gadget - track name New message (optionable) - saved PB (split predictor) Encounters - Flags by country names