I've made an Oval track that you have to drive on a large grass area within the Westhill confines.
There are certain sections of the layout where the wheels of the car disappear into the grass, and in the last turn, before start/finish straight, I've managed to get my anti-gravity machine, hidden underground, working at long last.
I haven't covered every square inch of the track, but there doesn't appear to be any holes for you to fall into, and even with the long grass and levitation, there is traction all round oval.
Layout is saved for 8 laps, but this can be edited in SHIFT U mode to whatever number of laps you wish.
I'm currently using this layout on one of my Sin'rs servers. Only using cars that have Autocross tyre capabilities (UF1, XFG, XRG, LX4, RB4, FXO and XRT).
As you can see in the screenshots, sub 40 secs is achievable in the UF1.
There are certain sections of the layout where the wheels of the car disappear into the grass, and in the last turn, before start/finish straight, I've managed to get my anti-gravity machine, hidden underground, working at long last.
I haven't covered every square inch of the track, but there doesn't appear to be any holes for you to fall into, and even with the long grass and levitation, there is traction all round oval.
Layout is saved for 8 laps, but this can be edited in SHIFT U mode to whatever number of laps you wish.
I'm currently using this layout on one of my Sin'rs servers. Only using cars that have Autocross tyre capabilities (UF1, XFG, XRG, LX4, RB4, FXO and XRT).
As you can see in the screenshots, sub 40 secs is achievable in the UF1.