All 3 layouts available in Post 3.
This post is about a new short course (easily sub 5 mins in UF1) I made, and which I've put on my Sin'rs server, along with a new Pace Notes system.
Layout is approx 3.79 miles / 6.1 km long.
ROUTE:
START:
PACE NOTES:
Would be interested in some feedback on the system.
Is it obvious how it works?
Does it work as expected?
Too big/too small?
Does it make sense?
Are corners graded properly (where 1 is almost a u-turn, to 6, which is just a slight kink)?
Could any the pace note lines be better written (included text file that has every pace note line [eg pn_27 = start of Sector 3])
Slightly changed the Pace Notes system, and put as Head Up Display (HUD) rather at the side, which meant you had to keep glancing away from what was unfolding in front of you, and in reality, it's not something you are likely to use more than twice, to help with route and hazards.
This post is about a new short course (easily sub 5 mins in UF1) I made, and which I've put on my Sin'rs server, along with a new Pace Notes system.
Layout is approx 3.79 miles / 6.1 km long.
ROUTE:
START:
PACE NOTES:
Would be interested in some feedback on the system.
Is it obvious how it works?
Does it work as expected?
Too big/too small?
Does it make sense?
Are corners graded properly (where 1 is almost a u-turn, to 6, which is just a slight kink)?
Could any the pace note lines be better written (included text file that has every pace note line [eg pn_27 = start of Sector 3])
Slightly changed the Pace Notes system, and put as Head Up Display (HUD) rather at the side, which meant you had to keep glancing away from what was unfolding in front of you, and in reality, it's not something you are likely to use more than twice, to help with route and hazards.