Long time no see, as I had no connection throughout the past month due to small technical issues. Ongoing with my next suggestion...
This idea sparked out when I was playing Football Manager. The players have all these mental stats with them, so I'm thinking of making AIs in LFS that actually have different "minds" than the other. One can be aggressive when braking and overtaking, and the other will be rather cautious and rarely attempts risky overtakes. One can be not conscious of managing tire wear, while the other always looks to reserve their tire wear.
As you all know, AIs in LFS are still following the main line (literally ) and not attempting to give some really interesting races, so this suggestion might still be a long way to go. That's it for now, as always I'm sorry if this suggestion was already mentioned somewhere else, sorry for the bad language, and have a good day/night/twilight/apocalypse.
This idea sparked out when I was playing Football Manager. The players have all these mental stats with them, so I'm thinking of making AIs in LFS that actually have different "minds" than the other. One can be aggressive when braking and overtaking, and the other will be rather cautious and rarely attempts risky overtakes. One can be not conscious of managing tire wear, while the other always looks to reserve their tire wear.
As you all know, AIs in LFS are still following the main line (literally ) and not attempting to give some really interesting races, so this suggestion might still be a long way to go. That's it for now, as always I'm sorry if this suggestion was already mentioned somewhere else, sorry for the bad language, and have a good day/night/twilight/apocalypse.