Hello folks!
- I'm one of the older guys here in LFS. But still, there are parts of LFS that I have never had a proper look into. Time goes..
One of these areas is how to put your own very personal touch of your vehicle. And by all means, there's a lot of reading to do about the subject. And that is perhaps good. Or bad. Unfortunately it seem that most of information is a little topsy-turvy. If you want to be nice.
But now I'd like to know more about this topic. Without spending endless with hours and even more hours just to find what I was reading didn't answer my question.
Below are a few questions about the topic and I really hope are easily answered;
0. Skin - Basic canvas in various resolutions. Everyone knows what this is.
1. Sometimes I read about "3ds cars models". What are these? What are they used for?
2. "blender"? What can I blend? What does it do, and when to use it?
3. "rendering"? In the real life world I came from (the 3D-CAM world), rendering means to create a 3D-object into a 3Dfile. Like a car. Or a printed rim. Does this mean we make our own car and rims in LFS and use them?
4. "rendering skins"? Rendering a skin? What's that? Skins are plane canvases you put som paint on. How can one render a skin?
5. "3d models"? Yeah, I work a lot with 3D-models. Working with 3D-models in LFS, is that when you want to alter som small part on a rim or perhaps the entire front of a car to make it look more...You? Can we do that too?
Thank you for answerings.
I'm an extremely intelligent dude in some things...
Other days it amazes me how **** stupid I am.
ratata
- I'm one of the older guys here in LFS. But still, there are parts of LFS that I have never had a proper look into. Time goes..
One of these areas is how to put your own very personal touch of your vehicle. And by all means, there's a lot of reading to do about the subject. And that is perhaps good. Or bad. Unfortunately it seem that most of information is a little topsy-turvy. If you want to be nice.
But now I'd like to know more about this topic. Without spending endless with hours and even more hours just to find what I was reading didn't answer my question.
Below are a few questions about the topic and I really hope are easily answered;
0. Skin - Basic canvas in various resolutions. Everyone knows what this is.
1. Sometimes I read about "3ds cars models". What are these? What are they used for?
2. "blender"? What can I blend? What does it do, and when to use it?
3. "rendering"? In the real life world I came from (the 3D-CAM world), rendering means to create a 3D-object into a 3Dfile. Like a car. Or a printed rim. Does this mean we make our own car and rims in LFS and use them?
4. "rendering skins"? Rendering a skin? What's that? Skins are plane canvases you put som paint on. How can one render a skin?
5. "3d models"? Yeah, I work a lot with 3D-models. Working with 3D-models in LFS, is that when you want to alter som small part on a rim or perhaps the entire front of a car to make it look more...You? Can we do that too?
Thank you for answerings.
I'm an extremely intelligent dude in some things...
Other days it amazes me how **** stupid I am.
ratata