The online racing simulator
#1 - gunja
Oculus rift dk2 and vertical sync
Is it possible to remove vsync when using oculus rift?
Tried entering 0 in cfg.txt but it had no effect. I would like to try it off to see if it gets any smoother.
I get judder now and i remember few months ago it was very smooth when i tried it.
Please help, today was the first time i got sick with the rift.
I asked the same to the developers, but there seems no possibility with the newer Oculus SDK to turn it off.

I also found out that with the latest runtime 0.8 for some reasons I got judder too.
In the end I went back to runtime 0.7 and are now using the old dll which was compiled with SDK 0.7.
I still have some other isues, but I am not sure if it´s related to my PC or my DK2. However in some month I plan to built a new PC and upgrade to one of the consumer headsets (Vive or Rift).
#3 - gunja
Oh, i see. Thank you for taking the time to answer my question.
Judder is not present all the time. For example if i look left or right while driving straight, passing objects are not passing smooth as when i look ahead. Instead they stutter somehow.
Do you have to turn vsync off with sdk 0.7 for it to run smooth?
Also, can you please tell me where to get this dll needed to run lfs with sdk 0.7?
My pc spec:
CPU: i7 4790K
GPU: nVidia GTX 980
RAM: 16GB
OS: Windows 8.1

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