Layout Editor 'Heading' Increments
(5 posts, closed, started )
No comment ( except this one )
Reason: not taken seriously

( LFS has limitations, sure in somepoint, answer is yes )
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Quote from V3-571G :Wow, can always rely on the community here for some f***ing dumbass responses. It only took 22 minutes for some prick to mention the fact i'm using the full version with no valid license. I am unemployed and have no money to afford a genuine license for this game. If i had the money i would've bought one years ago. The developers don't do s**t to prevent these cracks from being distributed and while they remain widely available, i will happily continue to use them. Feel free to delete my account because it's not like i'll be needing it anymore. Take care everyone.

wow...

the comment was not dumbass at all, besides, it has recently mentioned about layout objects, somewhat visible to find out with search.

But because you probably won't use that search anymore, I tell you a tip:

Use Z-factor making an object on air, but still having it on ground, you will notice this by Cyan dot, object is not valid on ground, but can be still attached indirectly by decreasing/increasing Z-factor.

Why this?

When object is on float ( cyan dot ), objects can cross each other.
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This thread is closed

Layout Editor 'Heading' Increments
(5 posts, closed, started )
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