I'm trying out wine on linux ubuntu. It seems like everything is ok untill I start a race. It shows the silhouette of the car fom above and thats it. Its kind strange.
A fresh install of XP is likely to have a bigger impact if it has worked nicely before.
No matter how good WINE is, I think it's still an additional layer of translation that Windows doesn't have to do. And graphics drivers are more optimised and refined on Windows than on Linux.
I would like to do that but my funds are limited. I got and computer from a garage sale and had to use linuix to reset the windows pasword, started playing around with it and thought I would give it a try.
As LFS a single threaded application one thing is tied with the other. Ideally you would want to reach 100 fps (as it runs at physics at 100 Hz). Anything lower and you are losing visual information, anything higher and you just get duplicated frames. That is why a fresh installation comes with V-Sync off and frame limited to 100 fps
Besides the visual side of things, dipping below 100 fps affects your inputs and force feedback feeling. Though this may only be a problem at 60 fps or below, as the difference above that is not that big.
Engine tick rate can exceed rendering frame rate even in a single threaded application. It can also obviously be completely independent in a single threaded application too.
Plenty of old shooters that calculated the speeds of things on CPU tickcount rather than render rate. Although in some, certain frame rates where everything lined up nicely could allow you to jump 1cm higher or something
What version of Ubuntu and WINE are you using? LFS hasn't needed any sort of hacks to run nicely in WINE for quite a while. If you're using an older version of Ubuntu, you might need to install a more up-to-date version of WINE from this PPA and install "wine-staging" package instead of "wine". That will give you the freshest version of WINE available.