Sincerely, Scawen, i don't know what did you expect. I understand that you, as everyone else, need money for living. And this is your project, obviously you want to take benefit from it. But unfortunately, in this world you don't get what you want, you get what you earn. And that's where you've gone wrong.
To all Pereulok players (including myself). We have to face it. Piracy is something that cannot be justified in any way, and it will never be. There's no excuse for cracking a game, because the developers of a game created it with benefits in mind.
But, you can't justify your actions by blaming us. Piracy will always exist, and there's nothing you can do to prevent that. Therefore, the worst thing you can do is making your expectatives of project without taking in count something as important as piracy.
The problem is obvious. You guys have to admit that £36 is way too expensive for this game. If there's no excuse for cracking a game, there's no excuse for overpricing it. For whatever reasons you may had, you're charging £36 for a 13 year old game, when for that price you can pretty much buy a modern 2015-2016 racing simulator. If we take that in count, it's clear that expecting people to chose this game instead of the new ones is a big mistake.
Even if Pereulok never existed, the situation of yours would be the same. Yes, we wouldn't play cracked LFS. But we wouldn't play legit LFS either. I want you to see that the real problem is not that we crack LFS, the problem is that we don't buy it. That's the point. Of course you have to worry about piracy, as every game developer should do, but you have to see that we are not the reason of you not getting the benefits you expected. This is not like stealing a store, where the owner loses it's products. Here, the "product" is the game license, and you can give an infinite amount of them. So you're not losing anything when a player cracks your game.
You shouldn't have given such importance to Pereulok. Cause you've gotten pretty much obsessed with us cracking your game, and the real problem is that you didn't sell your game properly. Instead of worrying about piracy, you should have used that time to prepare a strong marketing strategy. Cause if you expect benefits, creating the product is not enough. You also have to know how to sell it. And that last part is where you've done wrong for the last 10 years.
You need a way of attracting players. You're future customers won't give their precious money as easy as you would like. You have to make them think that they're not wasting their money, but that they're actually investing it in something really good. If you don't, it won't matter at all how much time and work you've invested in this game, people won't buy it.
And that is what's happening to this game. It's good that you worry about piracy, but always taking in count that your wallet doesn't care about people cracking youre game, cause it wont make a difference if we crack your game or not as long as we dont put our money in your wallet.
Now, for all the legit players who have talked here, i wont lie to you, i will read the answers i will probably get, probably insulting me, or denying what i've said in some way. I just want you to know that I'm not justifying those years of me playing in Pereulok. Every game developer is in his right to get rid of illegal players. My point is that, if this game is not going well, piracy is not the reason, piracy is the consequence of the reasons that makes this game going wrong.
I hope you guys understand what i've tried to say here. That's the only thing i want. Thanks for reading this message.