I'm surprised that this still exists, quite long road LFS has had, really shame that hacking thing, I would not wish such for any indie developer.
That said, I found it bit amusing on recent thread where Scawen wrote that developer's job is to create new content which they are doing. I guess he knows what he is doing, but it is bit odd how little has happened and how message still is the same, who message is then directed to?
LFS still is fun to drive around few minutes every year or two, still has that awesome online racing feature set, quite easy car handling which makes intense online racing possible, it is just shame that development slowed so bad after S1 period, if they just could of kept momentum on and if they could of made right decisions it could be lot more today.
Luckily competition has not been much better, great fails here and there, big promises, small deliveries, maybe that is just nature of software business.
Let's check board again after few years and see next few official updates, hopefully they can re-energize development and racing community.
My free tip is to stop empty promises and deliver more than promise, that can get things moving again fast.
Was it really almost 10 years ago when new tire model was supposed to come? I think it would of been better to release it incomplete, but who would of known then, I really hope they can pull it back together and really take good look into what has been done and what has been said.
I wish developers can find new direction and inspiration and that they learn from past, even it might be painful to accept, I do wish all the best for them and for LFS, but claims about ongoing work must have some solid foundations, if you can't deliver in almost 10 years, it becomes quite hard to believe you are going to deliver any foreseeable future.
This is just about marketing, business management etc. In order to have growth and stable base, you have to lead with some ability, empty/thin promises carry only so far.