In the topic there are several words wich are content of my post.
This post is a bit ironic and I hope some driver think over it.
I read everytime "thats to much arcade", "its a simulation", "blablabla".
In some context that may be right or better its everytime right but do you want no fun while you playing?
Some time ago i write a threat over to display the time between you and the other drivers to make it more attractive and clearer. I wont flame about the answer about it would be to much arcade if you display it with colours (red, green) and so on, its only an example to think over the difficult way between a most realistic way of driving but dont give the fun away.
There are many examples for me, most are not to unrealitic and arcade but makes the game more attractive, gives much more fun and motivation while driving (for example the colours for a better split the the others).
The main state of my post is to let you think over where your request for simulation, simulation, non arcade, non arcade, non arcade, would bring LFS to.
1. If you drive against a wall, your car have to save and you have to walk to the pit (if you can) and drive with the second car.
That could be easylie integrated, LFS cannot display it (ATM) but your screen could be black for maybe 30mins - 2h.
<->
Long times at beginning maybe fun cause you drive save but not very useful for a funny drive.
2. You never can 'fly' to the pit if you want to learn driving better and drive over what you basically can.
<->
At the latest after 3 crashes or 'bad-time-rounds' its only boring borin boring....
3. If you make a hard crash LFS have to dont let you in for 2 - 10 weeks...
That are extreme examples I know and I could bring many more but its what you with your annoying answers want.
Im for realism too, LFS is a absolutly nice game and it makes fun to play but there is a barrier for realism on pc particularly in a game. Some things cannot be simulated and others should be integrated to bring more fun for only a little bit less realism...
Peace
This post is a bit ironic and I hope some driver think over it.
I read everytime "thats to much arcade", "its a simulation", "blablabla".
In some context that may be right or better its everytime right but do you want no fun while you playing?
Some time ago i write a threat over to display the time between you and the other drivers to make it more attractive and clearer. I wont flame about the answer about it would be to much arcade if you display it with colours (red, green) and so on, its only an example to think over the difficult way between a most realistic way of driving but dont give the fun away.
There are many examples for me, most are not to unrealitic and arcade but makes the game more attractive, gives much more fun and motivation while driving (for example the colours for a better split the the others).
The main state of my post is to let you think over where your request for simulation, simulation, non arcade, non arcade, non arcade, would bring LFS to.
1. If you drive against a wall, your car have to save and you have to walk to the pit (if you can) and drive with the second car.
That could be easylie integrated, LFS cannot display it (ATM) but your screen could be black for maybe 30mins - 2h.
<->
Long times at beginning maybe fun cause you drive save but not very useful for a funny drive.
2. You never can 'fly' to the pit if you want to learn driving better and drive over what you basically can.
<->
At the latest after 3 crashes or 'bad-time-rounds' its only boring borin boring....
3. If you make a hard crash LFS have to dont let you in for 2 - 10 weeks...
That are extreme examples I know and I could bring many more but its what you with your annoying answers want.
Im for realism too, LFS is a absolutly nice game and it makes fun to play but there is a barrier for realism on pc particularly in a game. Some things cannot be simulated and others should be integrated to bring more fun for only a little bit less realism...
Peace